Dash I/O

Dash I/O

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

10th 5-2-0
86%
Meta
+1.3
Perf
3.5
Surp
2.7
Diff
Viserai, Rune Blood
55:45
R1 CC
Round 1: Win vs CYK Lionel (Viserai, Rune Blood) - Expected: 57:43
Aurora, Shooting Star
50:50
R2 CC
Round 2: Loss vs Winter Fong (Aurora, Shooting Star) - Expected: 52:48
Nuu, Alluring Desire
!
35:65
R3 CC
Round 3: Win vs Narin Leelaporn (Nuu, Alluring Desire) - Expected: 34:66, underdog victory
Rhinar, Reckless Rampage
55:45
R4 CC
Round 4: Win vs Eugene C (Rhinar, Reckless Rampage) - Expected: 57:43
Zen, Tamer of Purpose
60:40
R5 CC
Round 5: Win vs Chia Yong Teck (Zen, Tamer of Purpose) - Expected: 58:42
Azalea, Ace in the Hole
55:45
R6 CC
Round 6: Loss vs Denny Koh (Azalea, Ace in the Hole) - Expected: 54:46
Azalea, Ace in the Hole
55:45
R7 CC
Round 7: Win vs Kevin Gondowijoyo (Azalea, Ace in the Hole) - Expected: 54:46
19th 4-3-0
100%
Meta
+0.3
Perf
3.4
Surp
1.9
Diff
Aurora, Shooting Star
50:50
R1 CC
Round 1: Loss vs RICARDO DIAZ (Aurora, Shooting Star) - Expected: 52:48
Enigma, Ledger of Ancestry
50:50
R2 CC
Round 2: Win vs Johnny Khong (Enigma, Ledger of Ancestry) - Expected: 52:48
Aurora, Shooting Star
50:50
R3 CC
Round 3: Win vs Jake mccormack (Aurora, Shooting Star) - Expected: 52:48
Aurora, Shooting Star
50:50
R4 CC
Round 4: Loss vs Winter Fong (Aurora, Shooting Star) - Expected: 52:48
Kano, Dracai of Aether
60:40
R5 CC
Round 5: Win vs Elliott Liew (Kano, Dracai of Aether) - Expected: 59:41
Viserai, Rune Blood
55:45
R6 CC
Round 6: Win vs Joel Guzman (Viserai, Rune Blood) - Expected: 57:43
Aurora, Shooting Star
50:50
R7 CC
Round 7: Loss vs Torpong Juntree (Aurora, Shooting Star) - Expected: 52:48

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.