Rhinar, Reckless Rampage

Rhinar, Reckless Rampage

9 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped • 5-3-0
100%
Meta
+1.0
Perf
4.0
Surp
2.8
Diff
Oscilio, Constella Intelligence
R1
R1 CC
Round 1: Win vs Kevin Murphy (Oscilio, Constella Intelligence) - Expected: Not enough data (5 matches)
Arakni, Marionette
R2
R2 CC
Round 2: Win vs Matt Miller (Arakni, Marionette) - Expected: Not enough data (2 matches)
Cindra, Dracai of Retribution
R3
R3 CC
Round 3: Loss vs Sawyer Stalcup (Cindra, Dracai of Retribution) - Expected: Not enough data (5 matches)
Oscilio, Constella Intelligence
R4
R4 CC
Round 4: Win vs Nomi Lynn (Oscilio, Constella Intelligence) - Expected: Not enough data (5 matches)
Cindra, Dracai of Retribution
R5
R5 CC
Round 5: Loss vs Alex Lindley (Cindra, Dracai of Retribution) - Expected: Not enough data (5 matches)
Gravy Bones, Shipwrecked Looter
R6
R6 CC
Round 6: Loss vs Christopher Nilsson (Gravy Bones, Shipwrecked Looter) - Expected: Not enough data (2 matches)
Hala, Bladesaint of the Vow
R7
R7 CC
Round 7: Win vs Elyse Symmes (Hala, Bladesaint of the Vow) - Expected: Not enough data (1 matches)
Ira, Scarlet Revenger
R8
R8 CC
Round 8: Win vs Phillip Spader (Ira, Scarlet Revenger) - Expected: Not enough data (2 matches)
dropped • 4-4-0
100%
Meta
0.0
Perf
4.0
Surp
2.0
Diff
Fai, Rising Rebellion
R1
R1 CC
Round 1: Win vs Liam Donnelly (Fai, Rising Rebellion) - Expected: Not enough data (4 matches)
Fang, Dracai of Blades
R2
R2 CC
Round 2: Loss vs Danny Mercer (Fang, Dracai of Blades) - Expected: Not enough data (1 matches)
Ira, Scarlet Revenger
R3
R3 CC
Round 3: Loss vs Aaron Grace (Ira, Scarlet Revenger) - Expected: Not enough data (2 matches)
Malice, Domina of the Dead
R4
R4 CC
Round 4: Win vs Erik Rubino (Malice, Domina of the Dead) - Expected: Not enough data (2 matches)
Cindra, Dracai of Retribution
R5
R5 CC
Round 5: Win vs Leon Lu (Cindra, Dracai of Retribution) - Expected: Not enough data (5 matches)
Ser Boltyn, Breaker of Dawn
R6
R6 CC
Round 6: Win vs Jaden Enzbrenner (Ser Boltyn, Breaker of Dawn) - Expected: Not enough data (3 matches)
Aurora, Legacy of Tempest
R7
R7 CC
Round 7: Loss vs Luis Maderas (Aurora, Legacy of Tempest) - Expected: Not enough data (1 matches)
Marlynn, Treasure Hunter
R8
R8 CC
Round 8: Loss vs Nathanael Frautschy (Marlynn, Treasure Hunter) - Expected: Not enough data (2 matches)
dropped • 4-3-0
100%
Meta
+0.5
Perf
3.5
Surp
2.3
Diff
Malice, Domina of the Dead
R1
R1 CC
Round 1: Win vs Alex Becker (Malice, Domina of the Dead) - Expected: Not enough data (2 matches)
Oscilio, Constella Intelligence
R2
R2 CC
Round 2: Loss vs Justin Michael (Oscilio, Constella Intelligence) - Expected: Not enough data (5 matches)
Fai, Rising Rebellion
R3
R3 CC
Round 3: Loss vs Liam Donnelly (Fai, Rising Rebellion) - Expected: Not enough data (4 matches)
Kayo, Underhanded Cheat
R4
R4 CC
Round 4: Win vs Philippe Arcand (Kayo, Underhanded Cheat) - Expected: Not enough data (1 matches)
Levia, Shadowborn Abomination
R5
R5 CC
Round 5: Win vs Taylor Crawford (Levia, Shadowborn Abomination) - Expected: Not enough data (5 matches)
Jarl Vetreiði
R6
R6 CC
Round 6: Win vs Daniel Alther (Jarl Vetreiði) - Expected: Not enough data (5 matches)
Kassai of the Golden Sand
R7
R7 CC
Round 7: Loss vs Tho Bui (Kassai of the Golden Sand) - Expected: Not enough data (4 matches)
dropped • 3-4-0
100%
Meta
-0.5
Perf
3.5
Surp
1.3
Diff
Zyggy Starlight
R1
R1 CC
Round 1: Win vs Joshua Nazario (Zyggy Starlight) - Expected: Not enough data (2 matches)
Gravy Bones, Shipwrecked Looter
R2
R2 CC
Round 2: Loss vs Devin Vincent (Gravy Bones, Shipwrecked Looter) - Expected: Not enough data (2 matches)
Levia, Shadowborn Abomination
R3
R3 CC
Round 3: Win vs Tyler Wolford (Levia, Shadowborn Abomination) - Expected: Not enough data (5 matches)
Oscilio, Constella Intelligence
R4
R4 CC
Round 4: Loss vs Kevin Murphy (Oscilio, Constella Intelligence) - Expected: Not enough data (5 matches)
Zyggy Starlight
R5
R5 CC
Round 5: Win vs Corey Poff (Zyggy Starlight) - Expected: Not enough data (2 matches)
Kassai of the Golden Sand
R6
R6 CC
Round 6: Loss vs Wesley Dong (Kassai of the Golden Sand) - Expected: Not enough data (4 matches)
Fai, Rising Rebellion
R7
R7 CC
Round 7: Loss vs Zack Phillips (Fai, Rising Rebellion) - Expected: Not enough data (4 matches)
dropped • 3-3-0
100%
Meta
0.0
Perf
3.0
Surp
1.7
Diff
Cindra, Dracai of Retribution
R1
R1 CC
Round 1: Loss vs Max Escaler (Cindra, Dracai of Retribution) - Expected: Not enough data (5 matches)
Kassai of the Golden Sand
R2
R2 CC
Round 2: Win vs Cassidy De Leon (Kassai of the Golden Sand) - Expected: Not enough data (4 matches)
Dash I/O
R3
R3 CC
Round 3: Win vs Charlie Heavilin (Dash I/O) - Expected: Not enough data (1 matches)
Arakni, Marionette
R4
R4 CC
Round 4: Loss vs Nathan Paciorek (Arakni, Marionette) - Expected: Not enough data (2 matches)
Olympia, Prized Fighter
R5
R5 CC
Round 5: Win vs Bryan Kelly (Olympia, Prized Fighter) - Expected: Not enough data (2 matches)
Marlynn, Treasure Hunter
R6
R6 CC
Round 6: Loss vs Damien Riggins (Marlynn, Treasure Hunter) - Expected: Not enough data (2 matches)
dropped • 2-3-0
100%
Meta
-0.5
Perf
2.5
Surp
0.8
Diff
Olympia, Prized Fighter
R1
R1 CC
Round 1: Win vs Chuck Ford (Olympia, Prized Fighter) - Expected: Not enough data (2 matches)
Jarl Vetreiði
R2
R2 CC
Round 2: Loss vs Zak Cargin (Jarl Vetreiði) - Expected: Not enough data (5 matches)
Jarl Vetreiði
R3
R3 CC
Round 3: Win vs Richard Moore (Jarl Vetreiði) - Expected: Not enough data (5 matches)
Ser Boltyn, Breaker of Dawn
R4
R4 CC
Round 4: Loss vs Evan Herndon (Ser Boltyn, Breaker of Dawn) - Expected: Not enough data (3 matches)
Levia, Shadowborn Abomination
R5
R5 CC
Round 5: Loss vs Thomas Johnson-Averette (Levia, Shadowborn Abomination) - Expected: Not enough data (5 matches)
dropped • 1-4-0
100%
Meta
-1.5
Perf
2.5
Surp
0.6
Diff
Levia, Shadowborn Abomination
R1
R1 CC
Round 1: Loss vs David Bruner (Levia, Shadowborn Abomination) - Expected: Not enough data (5 matches)
Cindra, Dracai of Retribution
R2
R2 CC
Round 2: Loss vs Zac Manmiller (Cindra, Dracai of Retribution) - Expected: Not enough data (5 matches)
Oscilio, Constella Intelligence
R3
R3 CC
Round 3: Win vs Julian Gonzalez (Oscilio, Constella Intelligence) - Expected: Not enough data (5 matches)
Jarl Vetreiði
R4
R4 CC
Round 4: Loss vs Daniel Alther (Jarl Vetreiði) - Expected: Not enough data (5 matches)
Ser Boltyn, Breaker of Dawn
R5
R5 CC
Round 5: Loss vs Adam Madrigal (Ser Boltyn, Breaker of Dawn) - Expected: Not enough data (3 matches)
dropped • 1-3-0
100%
Meta
-1.0
Perf
2.0
Surp
0.5
Diff
Viserai, the Forsaken
R1
R1 CC
Round 1: Loss vs Brodie Spurlock (Viserai, the Forsaken) - Expected: Not enough data (2 matches)
Riptide, Lurker of the Deep
R2
R2 CC
Round 2: Win vs Jeremy Waldon (Riptide, Lurker of the Deep) - Expected: Not enough data (1 matches)
Jarl Vetreiði
R3
R3 CC
Round 3: Loss vs Evan Dasher (Jarl Vetreiði) - Expected: Not enough data (5 matches)
Viserai, the Forsaken
R4
R4 CC
Round 4: Loss vs Eric Towne (Viserai, the Forsaken) - Expected: Not enough data (2 matches)
dropped • 0-4-0
100%
Meta
-2.0
Perf
2.0
Surp
0.0
Diff
Arakni, Huntsman
R1
R1 CC
Round 1: Loss vs Hayley Neighbors (Arakni, Huntsman) - Expected: Not enough data (1 matches)
Levia, Shadowborn Abomination
R2
R2 CC
Round 2: Loss vs Aidan Coughlin (Levia, Shadowborn Abomination) - Expected: Not enough data (5 matches)
Fai, Rising Rebellion
R3
R3 CC
Round 3: Loss vs CODY READY (Fai, Rising Rebellion) - Expected: Not enough data (4 matches)
Kassai of the Golden Sand
R4
R4 CC
Round 4: Loss vs Shane Rhoda (Kassai of the Golden Sand) - Expected: Not enough data (4 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.