Puffin, Hightail

Puffin, Hightail

9 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped • 3-4-0
100%
Meta
-0.5
Perf
3.5
Surp
1.1
Diff
Ira, Scarlet Revenger
R1
R1 CC
Round 1: Win vs Michael McDowell (Ira, Scarlet Revenger) - Expected: Not enough data (2 matches)
Fang, Dracai of Blades
R2
R2 CC
Round 2: Loss vs Jeremiah Gardner (Fang, Dracai of Blades) - Expected: Not enough data (1 matches)
Oscilio, Constella Intelligence
R3
R3 CC
Round 3: Win vs Adam Fronsee (Oscilio, Constella Intelligence) - Expected: Not enough data (4 matches)
Jarl Vetreiði
R4
R4 CC
Round 4: Win vs Shawn Edwards (Jarl Vetreiði) - Expected: Not enough data (6 matches)
Aurora, Legacy of Tempest
R5
R5 CC
Round 5: Loss vs Carlos Cruz (Aurora, Legacy of Tempest) - Expected: Not enough data (2 matches)
Ser Boltyn, Breaker of Dawn
R6
R6 CC
Round 6: Loss vs Jimmy Nguyen (Ser Boltyn, Breaker of Dawn) - Expected: Not enough data (4 matches)
Oscilio, Constella Intelligence
R7
R7 CC
Round 7: Loss vs David Senokossoff (Oscilio, Constella Intelligence) - Expected: Not enough data (4 matches)
dropped • 2-5-0
100%
Meta
-1.5
Perf
3.5
Surp
1.3
Diff
Dorinthea Ironsong
R1
R1 CC
Round 1: Loss vs Alan Cox (Dorinthea Ironsong) - Expected: Not enough data (2 matches)
Kassai of the Golden Sand
R2
R2 CC
Round 2: Loss vs EJ Good (Kassai of the Golden Sand) - Expected: Not enough data (1 matches)
Malice, Domina of the Dead
R3
R3 CC
Round 3: Win vs Garrett Fritts (Malice, Domina of the Dead) - Expected: Not enough data (2 matches)
Riptide, Lurker of the Deep
R4
R4 CC
Round 4: Loss vs Charlie Malone (Riptide, Lurker of the Deep) - Expected: Not enough data (1 matches)
Levia, Shadowborn Abomination
R5
R5 CC
Round 5: Loss vs Mason Laney (Levia, Shadowborn Abomination) - Expected: Not enough data (2 matches)
Malice, Domina of the Dead
R6
R6 CC
Round 6: Win vs Erik Rubino (Malice, Domina of the Dead) - Expected: Not enough data (2 matches)
Jarl Vetreiði
R7
R7 CC
Round 7: Loss vs Rob Harechmak (Jarl Vetreiði) - Expected: Not enough data (6 matches)
dropped • 3-3-0
100%
Meta
0.0
Perf
3.0
Surp
1.2
Diff
Valda, Seismic Impact
R1
R1 CC
Round 1: Win vs Jared Thompson (Valda, Seismic Impact) - Expected: Not enough data (1 matches)
Jarl Vetreiði
R2
R2 CC
Round 2: Win vs Sean Gray (Jarl Vetreiði) - Expected: Not enough data (6 matches)
Oscilio, Constella Intelligence
R3
R3 CC
Round 3: Loss vs Zachary Johnson (Oscilio, Constella Intelligence) - Expected: Not enough data (4 matches)
Gravy Bones, Shipwrecked Looter
R4
R4 CC
Round 4: Win vs Devin Vincent (Gravy Bones, Shipwrecked Looter) - Expected: Not enough data (1 matches)
Jarl Vetreiði
R5
R5 CC
Round 5: Loss vs Matt Muus (Jarl Vetreiði) - Expected: Not enough data (6 matches)
Cindra, Dracai of Retribution
R6
R6 CC
Round 6: Loss vs JONATHAN HENLEY (Cindra, Dracai of Retribution) - Expected: Not enough data (2 matches)
dropped • 1-3-0
100%
Meta
-1.0
Perf
2.0
Surp
0.2
Diff
R1
R1 CC
Round 1: Win vs Conrad Schindler (Unknown)
Oscilio, Constella Intelligence
R2
R2 CC
Round 2: Loss vs Rhea Adams (Oscilio, Constella Intelligence) - Expected: Not enough data (4 matches)
Katsu, the Wanderer
R3
R3 CC
Round 3: Loss vs zion moore (Katsu, the Wanderer) - Expected: Not enough data (1 matches)
Aurora, Legacy of Tempest
R4
R4 CC
Round 4: Loss vs Raimello Jackson (Aurora, Legacy of Tempest) - Expected: Not enough data (2 matches)
dropped • 1-3-0
100%
Meta
-1.0
Perf
2.0
Surp
0.5
Diff
Hala, Bladesaint of the Vow
R1
R1 CC
Round 1: Loss vs Jesse Carmack (Hala, Bladesaint of the Vow) - Expected: Not enough data (1 matches)
Jarl Vetreiði
R2
R2 CC
Round 2: Win vs Tony Mathews (Jarl Vetreiði) - Expected: Not enough data (6 matches)
Marlynn, Treasure Hunter
R3
R3 CC
Round 3: Loss vs Jarik Caisse (Marlynn, Treasure Hunter) - Expected: Not enough data (2 matches)
Levia, Shadowborn Abomination
R4
R4 CC
Round 4: Loss vs charles singleton (Levia, Shadowborn Abomination) - Expected: Not enough data (2 matches)
dropped • 1-3-0
100%
Meta
-1.0
Perf
2.0
Surp
0.2
Diff
Ira, Scarlet Revenger
R1
R1 CC
Round 1: Win vs Joshua Maxson (Ira, Scarlet Revenger) - Expected: Not enough data (2 matches)
Dorinthea Ironsong
R2
R2 CC
Round 2: Loss vs Alan Cox (Dorinthea Ironsong) - Expected: Not enough data (2 matches)
Ser Boltyn, Breaker of Dawn
R3
R3 CC
Round 3: Loss vs Caleb Brower (Ser Boltyn, Breaker of Dawn) - Expected: Not enough data (4 matches)
Ser Boltyn, Breaker of Dawn
R4
R4 CC
Round 4: Loss vs Alex Tyler (Ser Boltyn, Breaker of Dawn) - Expected: Not enough data (4 matches)
dropped • 1-3-0
100%
Meta
-1.0
Perf
2.0
Surp
0.8
Diff
Fai, Rising Rebellion
R1
R1 CC
Round 1: Loss vs Zack Phillips (Fai, Rising Rebellion) - Expected: Not enough data (2 matches)
Cindra, Dracai of Retribution
R2
R2 CC
Round 2: Loss vs Bryan Smith (Cindra, Dracai of Retribution) - Expected: Not enough data (2 matches)
Marlynn, Treasure Hunter
R3
R3 CC
Round 3: Win vs Mason O'Mara (Marlynn, Treasure Hunter) - Expected: Not enough data (2 matches)
Fai, Rising Rebellion
R4
R4 CC
Round 4: Loss vs Jean Paul Negron (Fai, Rising Rebellion) - Expected: Not enough data (2 matches)
dropped • 1-2-0
100%
Meta
-0.5
Perf
1.5
Surp
0.3
Diff
Vynnset, Iron Maiden
R1
R1 CC
Round 1: Win vs Alexandros Gloor (Vynnset, Iron Maiden) - Expected: Not enough data (1 matches)
Dash I/O
R2
R2 CC
Round 2: Loss vs Zackary Young (Dash I/O) - Expected: Not enough data (1 matches)
Jarl Vetreiði
R3
R3 CC
Round 3: Loss vs Austin Ryan (Jarl Vetreiði) - Expected: Not enough data (6 matches)
dropped • 0-1-0
100%
Meta
-0.5
Perf
0.5
Surp
0.0
Diff
Ser Boltyn, Breaker of Dawn
R1
R1 CC
Round 1: Loss vs Jason Watkins (Ser Boltyn, Breaker of Dawn) - Expected: Not enough data (4 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.