Oscilio, Constella Intelligence

Oscilio, Constella Intelligence

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

9th 6-0-0
67%
Meta
+2.8
Perf
2.8
Surp
4.7
Diff
Marlynn, Treasure Hunter
70:30
R1 CC
Round 1: Win vs Jeong Ho Shin (Marlynn, Treasure Hunter) - Expected: 68:32
Dash I/O
45:55
R2 CC
Round 2: Win vs Kunbo Kim (Dash I/O) - Expected: 43:57
Victor Goldmane, High and Mighty
60:40
R3 CC
Round 3: Win vs Nathan Youngblut (Victor Goldmane, High and Mighty) - Expected: 59:41
Arakni, Marionette
55:45
R4 CC
Round 4: Win vs seongkyu lim (Arakni, Marionette) - Expected: 53:47
Dash I/O
45:55
R8 CC
Round 8: Win vs Byungmo Koo (Dash I/O) - Expected: 43:57
Jarl Vetreiði
50:50
R9 CC
Round 9: Win vs SangHo SHIN (Jarl Vetreiði) - Expected: 49:51
dropped 0-4-0
75%
Meta
-2.2
Perf
2.2
Surp
0.0
Diff
Rhinar, Reckless Rampage
55:45
R1 CC
Round 1: Loss vs Kyoungsoo Kim (Rhinar, Reckless Rampage) - Expected: 57:43
Arakni, Marionette
55:45
R2 CC
Round 2: Loss vs Suh Jaeyong (Arakni, Marionette) - Expected: 53:47
Cindra, Dracai of Retribution
40:60
R3 CC
Round 3: Loss vs Ahn Hyowon (Cindra, Dracai of Retribution) - Expected: 41:59
Marlynn, Treasure Hunter
!
70:30
R4 CC
Round 4: Loss vs Jeong Ho Shin (Marlynn, Treasure Hunter) - Expected: 68:32, favorite upset

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.