Puffin, Hightail

Puffin, Hightail

3 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 2-3-0
20%
Meta
+0.0
Perf
2.1
Surp
2.1
Diff
Oscilio, Constella Intelligence
45:55
R1 CC
Round 1: Loss vs Jerry Au (Oscilio, Constella Intelligence) - Expected: 45:55
Cindra, Dracai of Retribution
45:55
R2 CC
Round 2: Win vs Clong H (Cindra, Dracai of Retribution) - Expected: 44:56
Ira, Scarlet Revenger
25:75
R3 CC
Round 3: Loss vs Hui Ryan (Ira, Scarlet Revenger) - Expected: 23:77
Victor Goldmane, High and Mighty
35:65
R4 CC
Round 4: Loss vs Jackie wong (Victor Goldmane, High and Mighty) - Expected: 36:64
R8
R8 CC
Round 8: Win vs None (Unknown)
dropped 2-3-0
60%
Meta
-0.4
Perf
1.9
Surp
0.7
Diff
Gravy Bones, Shipwrecked Looter
50:50
R1 CC
Round 1: Loss vs Colin Li (Gravy Bones, Shipwrecked Looter) - Expected: 48:52
Vynnset, Iron Maiden
65:35
R2 CC
Round 2: Win vs Lewis Chan (Vynnset, Iron Maiden) - Expected: 62:38
Vynnset, Iron Maiden
65:35
R3 CC
Round 3: Win vs Gordon Chan (Vynnset, Iron Maiden) - Expected: 62:38
Arakni, Huntsman
30:70
R4 CC
Round 4: Loss vs Ashley Chiu (Arakni, Huntsman) - Expected: 31:69
Victor Goldmane, High and Mighty
35:65
R8 CC
Round 8: Loss vs FUNG CC (Victor Goldmane, High and Mighty) - Expected: 36:64
dropped 1-1-2
50%
Meta
-1.0
Perf
1.3
Surp
0.2
Diff
Dash I/O
35:65
R1 CC
Round 1: Loss vs Willy Chan (Dash I/O) - Expected: 37:63
Kassai of the Golden Sand
30:70
R2 CC
Round 2: Draw vs Elvis Ho (Kassai of the Golden Sand) - Expected: 31:69
Rhinar, Reckless Rampage
85:15
R3 CC
Round 3: Win vs Jason Lo (Rhinar, Reckless Rampage) - Expected: 83:17
Gravy Bones, Shipwrecked Looter
50:50
R4 CC
Round 4: Draw vs Philip Wong (Gravy Bones, Shipwrecked Looter) - Expected: 48:52

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.