
Marlynn, Treasure Hunter
1 players • Match results by round
Tip: Click any player row to see detailed round-by-round calculations
47th • 2-5-0
71%
Meta
-1.6
Perf
3.1
Surp
1.2
Diff
Round 3: Loss vs Sébastien Mangin (Prism, Awakener of Sol) - Expected: Not enough data (8 matches)
Round 4: Win vs Valentin Hostaux (Ser Boltyn, Breaker of Dawn) - Expected: Not enough data (7 matches)
Meta Fit
71% (5/7 favorable matchups)
Performance
-1.6 Wins (3.6 expected, 2 actual)
Surprise
3.1 total deviation
Difficulty
1.2 difficulty points
Round-by-Round Breakdown
Win probabilities rounded to nearest 5% for consistency with match display
Swipe left to see all columns →
| Round | Opponent | Expected | Result |
|---|---|---|---|
| R1 | Jarl Vetreiði | 40% | Loss |
| R2 | Puffin, Hightail | 50% | Loss |
| R3 | Prism, Awakener of Sol | 50% | Loss |
| R4 | Ser Boltyn, Breaker of Dawn | 50% | Win |
| R8 | Arakni, Huntsman | 50% | Loss |
| R9 | Gravy Bones, Shipwrecked Looter | 40% | Loss |
| R10 | Fai, Rising Rebellion | 75% | Win |
Legend
Win
Loss
Draw
Unknown Opponent
!
!!
Performance Metrics
Meta
% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.
Perf
Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.
Surp
Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.
Diff
Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.