Fai, Rising Rebellion

Fai, Rising Rebellion

3 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

75%
Meta
+0.8
Perf
1.6
Surp
1.2
Diff
Arakni, Marionette
50:50
R1 CC
Round 1: Win vs Giannis Koumidis (Arakni, Marionette) - Expected: 50:50
Zyggy Starlight
75:25
R2 CC
Round 2: Win vs Nicolas Kyriakou (Zyggy Starlight) - Expected: 76:24
Fai, Rising Rebellion
50:50
R3 CC
Round 3: Win vs Dimitris Orfanidis (Fai, Rising Rebellion) - Expected: 50:50 (mirror match)
Victor Goldmane, High and Mighty
40:60
R7 CC
Round 7: Loss vs Nicolas Lazarides (Victor Goldmane, High and Mighty) - Expected: 39:61
5th 2-2-0
50%
Meta
+0.1
Perf
2.0
Surp
1.3
Diff
Dash I/O
45:55
R1 CC
Round 1: Loss vs Pavlos Georgiou (Dash I/O) - Expected: 43:57
Arakni, Marionette
50:50
R2 CC
Round 2: Win vs Theodosis Pafitis (Arakni, Marionette) - Expected: 50:50
Oscilio, Constella Intelligence
45:55
R3 CC
Round 3: Win vs Bersun Manavoğlu (Oscilio, Constella Intelligence) - Expected: 47:53
Cindra, Dracai of Retribution
50:50
R7 CC
Round 7: Loss vs Afxentis Vafeiadis (Cindra, Dracai of Retribution) - Expected: 50:50
17th 1-2-0
67%
Meta
-0.7
Perf
1.3
Surp
0.3
Diff
Kassai of the Golden Sand
45:55
R1 CC
Round 1: Loss vs Christos Zisimos (Kassai of the Golden Sand) - Expected: 47:53
Ser Boltyn, Breaker of Dawn
70:30
R2 CC
Round 2: Win vs Yiannis Bero (Ser Boltyn, Breaker of Dawn) - Expected: 70:30
Fai, Rising Rebellion
50:50
R3 CC
Round 3: Loss vs Ioannis Makrygiannis (Fai, Rising Rebellion) - Expected: 50:50 (mirror match)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.