Rhinar, Reckless Rampage

Rhinar, Reckless Rampage

4 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 1-3-0
50%
Meta
-1.4
Perf
1.9
Surp
0.3
Diff
Victor Goldmane, High and Mighty
45:55
R1 CC
Round 1: Loss vs Dusk Low (Victor Goldmane, High and Mighty) - Expected: 46:54
Prism, Awakener of Sol
!!
75:25
R2 CC
Round 2: Loss vs Marquis Tan (Prism, Awakener of Sol) - Expected: 74:26, favorite upset
Prism, Awakener of Sol
75:25
R3 CC
Round 3: Win vs Nigel Teo (Prism, Awakener of Sol) - Expected: 74:26
Cindra, Dracai of Retribution
45:55
R4 CC
Round 4: Loss vs Jia Zheng Yeo (Cindra, Dracai of Retribution) - Expected: 44:56
dropped 1-3-0
50%
Meta
-1.0
Perf
2.1
Surp
0.6
Diff
Fai, Rising Rebellion
55:45
R1 CC
Round 1: Loss vs Gideon Law (Fai, Rising Rebellion) - Expected: 57:43
Arakni, Marionette
45:55
R2 CC
Round 2: Win vs Albern Song (Arakni, Marionette) - Expected: 45:55
Cindra, Dracai of Retribution
45:55
R3 CC
Round 3: Loss vs Ping How Ng (Cindra, Dracai of Retribution) - Expected: 44:56
Hala, Bladesaint of the Vow
55:45
R4 CC
Round 4: Loss vs Chua Swee Chuan (Hala, Bladesaint of the Vow) - Expected: 57:43
dropped 0-3-0
0%
Meta
-1.2
Perf
1.2
Surp
0.0
Diff
Cindra, Dracai of Retribution
45:55
R1 CC
Round 1: Loss vs Casey Tan (Cindra, Dracai of Retribution) - Expected: 44:56
Gravy Bones, Shipwrecked Looter
35:65
R2 CC
Round 2: Loss vs Farid Farhan (Gravy Bones, Shipwrecked Looter) - Expected: 37:63
Fang, Dracai of Blades
40:60
R3 CC
Round 3: Loss vs Willis Tay (Fang, Dracai of Blades) - Expected: 38:62
dropped 0-2-0
0%
Meta
-0.8
Perf
0.8
Surp
0.0
Diff
Arakni, Marionette
45:55
R1 CC
Round 1: Loss vs Kok Tong Chew (Arakni, Marionette) - Expected: 45:55
Dorinthea Ironsong
35:65
R2 CC
Round 2: Loss vs Jayden Yap (Dorinthea Ironsong) - Expected: 33:67

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.