Briar

Briar

4 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 3-2-0
40%
Meta
+0.8
Perf
2.5
Surp
2.1
Diff
Oldhim
25:75
R1 SAGE
Round 1: Loss vs Shoki Imacho (Oldhim) - Expected: 24:76
Chane
45:55
R2 SAGE
Round 2: Win vs Yuto Mori (Chane) - Expected: 43:57
Kassai, Cintari Sellsword
R3
R3 SAGE
Round 3: Win vs Masayuki Hori (Kassai, Cintari Sellsword) - Expected: Not enough data (6 matches)
Chane
45:55
R4 SAGE
Round 4: Win vs 大介 小関 (Chane) - Expected: 43:57
Ira, Crimson Haze
!
65:35
R5 SAGE
Round 5: Loss vs Terukazu Goshima (Ira, Crimson Haze) - Expected: 63:37, favorite upset
dropped 2-2-0
50%
Meta
-0.1
Perf
2.1
Surp
1.3
Diff
Ira, Crimson Haze
!
65:35
R1 SAGE
Round 1: Loss vs shoma yamamura (Ira, Crimson Haze) - Expected: 63:37, favorite upset
Kayo
55:45
R2 SAGE
Round 2: Win vs Chen Wei Li (Kayo) - Expected: 57:43
Chane
45:55
R3 SAGE
Round 3: Win vs 雅貴 大場 (Chane) - Expected: 43:57
Bravo, Flattering Showman
45:55
R4 SAGE
Round 4: Loss vs Yuki Matsumoto (Bravo, Flattering Showman) - Expected: 46:54
dropped 1-3-0
25%
Meta
-0.6
Perf
1.6
Surp
0.8
Diff
Oldhim
25:75
R1 SAGE
Round 1: Loss vs haruka sonoda (Oldhim) - Expected: 24:76
Chane
45:55
R2 SAGE
Round 2: Loss vs Hiroyuki Tansei (Chane) - Expected: 43:57
Lexi
50:50
R3 SAGE
Round 3: Win vs Kevin Lindenmayer (Lexi) - Expected: 49:51
Bravo, Flattering Showman
45:55
R4 SAGE
Round 4: Loss vs Kento Inagaki (Bravo, Flattering Showman) - Expected: 46:54
dropped 0-2-0
50%
Meta
-1.1
Perf
1.1
Surp
0.0
Diff
Bravo, Flattering Showman
45:55
R1 SAGE
Round 1: Loss vs Kento Inagaki (Bravo, Flattering Showman) - Expected: 46:54
Ira, Crimson Haze
!
65:35
R2 SAGE
Round 2: Loss vs Yuji Tanaka (Ira, Crimson Haze) - Expected: 63:37, favorite upset

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.