Valda, Seismic Impact at Battle Hardened Munich 2025

Valda, Seismic Impact
1 players • Match results by round
Tip: Click any player row to see detailed round-by-round calculations
dropped • 4-3-0
86%
Meta
+0.2
Perf
2.8
Surp
1.5
Diff
Round 1: Loss vs Jeremy Miller (Ira, Scarlet Revenger) - Expected: Not enough data (8 matches)
Round 5: Win vs Dominik Däther (Cindra, Dracai of Retribution) - Expected: Not enough data (6 matches)
Meta Fit
86% (6/7 favorable matchups)
Performance
+0.2 Wins (3.8 expected, 4 actual)
Surprise
2.8 total deviation
Difficulty
1.5 difficulty points
Round-by-Round Breakdown
Win probabilities rounded to nearest 5% for consistency with match display
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| Round | Opponent | Expected | Result |
|---|---|---|---|
| R1 | Ira, Scarlet Revenger | 50% | Loss |
| R2 | Dash I/O | 65% | Win |
| R3 | Dash I/O | 65% | Win |
| R4 | Dash I/O | 65% | Win |
| R5 | Cindra, Dracai of Retribution | 50% | Win |
| R6 | Gravy Bones, Shipwrecked Looter | 30% | Loss |
| R7 | Kano, Dracai of Aether | 50% | Loss |
Legend
Win
Loss
Draw
Unknown Opponent
!
!!
Performance Metrics
Meta
% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.
Perf
Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.
Surp
Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.
Diff
Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.