Victor Goldmane, High and Mighty

Victor Goldmane, High and Mighty

1 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 3-2-0
80%
Meta
+0.2
Perf
2.5
Surp
1.6
Diff
Fang, Dracai of Blades
55:45
R1 CC
Round 1: Win vs Remle Macasinag (Fang, Dracai of Blades) - Expected: 53:47
Dash I/O
80:20
R2 CC
Round 2: Win vs Martin Morford (Dash I/O) - Expected: 78:22
Florian, Rotwood Harbinger
!
65:35
R3 CC
Round 3: Loss vs Matthew Vore (Florian, Rotwood Harbinger) - Expected: 65:35, favorite upset
Gravy Bones, Shipwrecked Looter
!
35:65
R4 CC
Round 4: Win vs Nicholas Tran (Gravy Bones, Shipwrecked Looter) - Expected: 34:66, underdog victory
Arakni, 5L!p3d 7hRu 7h3 cR4X
55:45
R5 CC
Round 5: Loss vs Maxwell Mitchell (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 53:47

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.