Dash I/O

Dash I/O

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

3rd 3-2-0
80%
Meta
+0.2
Perf
2.5
Surp
2.3
Diff
Prism, Awakener of Sol
!
60:40
R1 CC
Round 1: Loss vs Bota Claudiu (Prism, Awakener of Sol) - Expected: 61:39, favorite upset
Cindra, Dracai of Retribution
60:40
R2 CC
Round 2: Win vs Ioana Panculescu (Cindra, Dracai of Retribution) - Expected: 59:41
Azalea, Ace in the Hole
60:40
R3 CC
Round 3: Win vs Adrian Frangopol (Azalea, Ace in the Hole) - Expected: 59:41
Verdance, Thorn of the Rose
45:55
R7 CC
Round 7: Win vs Vulpe Razvan (Verdance, Thorn of the Rose) - Expected: 47:53
Arakni, Marionette
55:45
R8 CC
Round 8: Loss vs Szabolcs Egri (Arakni, Marionette) - Expected: 53:47
dropped 1-2-0
33%
Meta
-0.4
Perf
1.5
Surp
0.4
Diff
Florian, Rotwood Harbinger
40:60
R1 CC
Round 1: Win vs Alexandru Ungureanu (Florian, Rotwood Harbinger) - Expected: 42:58
Arakni, Marionette
55:45
R2 CC
Round 2: Loss vs Szabolcs Egri (Arakni, Marionette) - Expected: 53:47
Florian, Rotwood Harbinger
40:60
R3 CC
Round 3: Loss vs Daniel Szots (Florian, Rotwood Harbinger) - Expected: 42:58

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.