
Prism, Awakener of Sol
1 players • Match results by round
Tip: Click any player row to see detailed round-by-round calculations
5th • 4-3-0
86%
Meta
-0.3
Perf
3.8
Surp
1.6
Diff
Round 1: Loss vs Rafael Boog (Kano, Dracai of Aether) - Expected: 86:14, favorite upset
Round 2: Win vs Frédérick Cognard (Puffin, Hightail) - Expected: 37:63, underdog victory
Round 7: Loss vs Patrick Jud (Azalea, Ace in the Hole) - Expected: 65:35, favorite upset
Meta Fit
86% (6/7 favorable matchups)
Performance
-0.3 Wins (4.3 expected, 4 actual)
Surprise
3.8 total deviation
Difficulty
1.6 difficulty points
Round-by-Round Breakdown
Win probabilities rounded to nearest 5% for consistency with match display
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| Round | Opponent | Expected | Result |
|---|---|---|---|
| R1 | Kano, Dracai of Aether | 85% | Loss |
| R2 | Puffin, Hightail | 35% | Win |
| R3 | Gravy Bones, Shipwrecked Looter | 65% | Win |
| R4 | Riptide, Lurker of the Deep | 60% | Win |
| R5 | Oscilio, Constella Intelligence | 55% | Loss |
| R6 | Azalea, Ace in the Hole | 65% | Win |
| R7 | Azalea, Ace in the Hole | 65% | Loss |
Legend
Win
Loss
Draw
Unknown Opponent
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Performance Metrics
Meta
% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.
Perf
Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.
Surp
Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.
Diff
Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.