Gravy Bones

Gravy Bones

3 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

21st 2-4-0
83%
Meta
-0.9
Perf
2.9
Surp
0.8
Diff
Verdance
R1
R1 Blitz
Round 1: Win vs fang yu Lin (Verdance) - Expected: Not enough data (5 matches)
Verdance
R2
R2 Blitz
Round 2: Loss vs Redc Chen (Verdance) - Expected: Not enough data (5 matches)
Kayo
35:65
R3 Blitz
Round 3: Loss vs Ma Kang shuo (Kayo) - Expected: 36:64
Arakni, Solitary Confinement
R4
R4 Blitz
Round 4: Win vs Lin Raccoon (Arakni, Solitary Confinement) - Expected: Not enough data (5 matches)
Aurora
R5
R5 Blitz
Round 5: Loss vs Chen Yi-Lin (Aurora) - Expected: Not enough data (4 matches)
Aurora
R6
R6 Blitz
Round 6: Loss vs 健峰 簡 (Aurora) - Expected: Not enough data (4 matches)
27th 1-4-1
100%
Meta
-2.0
Perf
3.0
Surp
1.0
Diff
Fai
R1
R1 Blitz
Round 1: Loss vs Teoh Juwern (Fai) - Expected: Not enough data (1 matches)
Arakni, Solitary Confinement
R2
R2 Blitz
Round 2: Loss vs Xincheng Hou (Arakni, Solitary Confinement) - Expected: Not enough data (5 matches)
Cindra
R3
R3 Blitz
Round 3: Loss vs HAN LONG LIU (Cindra) - Expected: Not enough data (3 matches)
Aurora
R4
R4 Blitz
Round 4: Loss vs 健峰 簡 (Aurora) - Expected: Not enough data (4 matches)
Verdance
R5
R5 Blitz
Round 5: Draw vs fang yu Lin (Verdance) - Expected: Not enough data (5 matches)
R6
R6 Blitz
Round 6: Win vs None (Unknown)
dropped 1-2-1
100%
Meta
-1.0
Perf
2.0
Surp
0.2
Diff
Data Doll MKII
R1
R1 Blitz
Round 1: Win vs 王 上熏 (Data Doll MKII) - Expected: Not enough data (5 matches)
Verdance
R2
R2 Blitz
Round 2: Draw vs Tsung-Han Han (Verdance) - Expected: Not enough data (5 matches)
Dromai
R3
R3 Blitz
Round 3: Loss vs Yu fan Liao (Dromai) - Expected: Not enough data (3 matches)
Dash, Database
R4
R4 Blitz
Round 4: Loss vs Lee Ming-Han (Dash, Database) - Expected: Not enough data (2 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.