Azalea, Ace in the Hole

Azalea, Ace in the Hole

3 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

3rd 4-1-0
40%
Meta
+1.9
Perf
2.7
Surp
3.7
Diff
Azalea, Ace in the Hole
50:50
R1 CC
Round 1: Win vs Brendan McManus (Azalea, Ace in the Hole) - Expected: 50:50 (mirror match)
Gravy Bones, Shipwrecked Looter
50:50
R2 CC
Round 2: Win vs Jack Canty (Gravy Bones, Shipwrecked Looter) - Expected: 48:52
Prism, Awakener of Sol
!
35:65
R3 CC
Round 3: Win vs Shane Murray (Prism, Awakener of Sol) - Expected: 35:65, underdog victory
Victor Goldmane, High and Mighty
!
35:65
R7 CC
Round 7: Win vs seoirse byrne (Victor Goldmane, High and Mighty) - Expected: 34:66, underdog victory
Arakni, 5L!p3d 7hRu 7h3 cR4X
40:60
R8 CC
Round 8: Loss vs Dylan Thompson (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 41:59
5th 3-1-0
50%
Meta
+1.0
Perf
1.9
Surp
1.6
Diff
Cindra, Dracai of Retribution
60:40
R1 CC
Round 1: Win vs Connor McLaughlin (Cindra, Dracai of Retribution) - Expected: 58:42
Verdance, Thorn of the Rose
55:45
R2 CC
Round 2: Win vs Cameron Hindes (Verdance, Thorn of the Rose) - Expected: 57:43
Arakni, 5L!p3d 7hRu 7h3 cR4X
40:60
R3 CC
Round 3: Win vs David Russell (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 41:59
Vynnset, Iron Maiden
45:55
R7 CC
Round 7: Loss vs Ryan Porter (Vynnset, Iron Maiden) - Expected: 44:56
dropped 1-2-0
100%
Meta
-0.8
Perf
1.6
Surp
0.5
Diff
Azalea, Ace in the Hole
50:50
R1 CC
Round 1: Loss vs Connor McGrath (Azalea, Ace in the Hole) - Expected: 50:50 (mirror match)
Cindra, Dracai of Retribution
60:40
R2 CC
Round 2: Win vs Lorenzo Petrone (Cindra, Dracai of Retribution) - Expected: 58:42
Oscilio, Constella Intelligence
!!
70:30
R3 CC
Round 3: Loss vs Paul Conaty (Oscilio, Constella Intelligence) - Expected: 71:29, favorite upset

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.