Oscilio

Oscilio

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

100%
Meta
+1.4
Perf
3.4
Surp
3.1
Diff
Arakni, Solitary Confinement
R1
R1 Blitz
Round 1: Loss vs Kent Aldwin Celino (Arakni, Solitary Confinement) - Expected: Not enough data (6 matches)
Vynnset
R2
R2 Blitz
Round 2: Win vs Alena Castillo (Vynnset) - Expected: Not enough data (4 matches)
Dorinthea, Quicksilver Prodigy
R3
R3 Blitz
Round 3: Loss vs Hee Joong Kim (Dorinthea, Quicksilver Prodigy) - Expected: Not enough data (3 matches)
Kayo
55:45
R4 Blitz
Round 4: Win vs Tommy Ang (Kayo) - Expected: 55:45
Kayo
55:45
R5 Blitz
Round 5: Win vs Rainier Noel Andes (Kayo) - Expected: 55:45
Vynnset
R6
R6 Blitz
Round 6: Win vs Marcus Javier (Vynnset) - Expected: Not enough data (4 matches)
Kayo
55:45
R7 Blitz
Round 7: Win vs Dennis Basuel (Kayo) - Expected: 55:45
35th 4-3-0
100%
Meta
+0.5
Perf
3.5
Surp
2.6
Diff
Arakni, Solitary Confinement
R1
R1 Blitz
Round 1: Loss vs Matthew Jaden Olladas (Arakni, Solitary Confinement) - Expected: Not enough data (6 matches)
Kassai
R2
R2 Blitz
Round 2: Win vs Elendil Gil-galad Cañete (Kassai) - Expected: Not enough data (1 matches)
Data Doll MKII
R3
R3 Blitz
Round 3: Win vs David hydn Macas (Data Doll MKII) - Expected: Not enough data (1 matches)
Fang
R4
R4 Blitz
Round 4: Loss vs Ralph Gomeri (Fang) - Expected: Not enough data (1 matches)
Arakni, Solitary Confinement
R5
R5 Blitz
Round 5: Loss vs Josiah Jr Gosingtian (Arakni, Solitary Confinement) - Expected: Not enough data (6 matches)
Gravy Bones
R6
R6 Blitz
Round 6: Win vs Juan Carlo Hernandez (Gravy Bones) - Expected: Not enough data (1 matches)
Verdance
R7
R7 Blitz
Round 7: Win vs Marcelle Fabie (Verdance) - Expected: Not enough data (3 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.