Fang

Fang

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

17th 5-2-0
100%
Meta
+1.5
Perf
3.5
Surp
2.9
Diff
R1
R1 Blitz
Round 1: Win vs arvee umblas (Unknown)
Data Doll MKII
R2
R2 Blitz
Round 2: Win vs Floyd Paul Fortaleza (Data Doll MKII) - Expected: Not enough data (2 matches)
Arakni, Web of Deceit
R3
R3 Blitz
Round 3: Loss vs Christopher Bryan Dayak (Arakni, Web of Deceit) - Expected: Not enough data (2 matches)
Oscilio
R4
R4 Blitz
Round 4: Win vs Lorenzo Salazar (Oscilio) - Expected: Not enough data (1 matches)
Blaze, Firemind
R5
R5 Blitz
Round 5: Loss vs Marvin Domingo (Blaze, Firemind) - Expected: Not enough data (2 matches)
Data Doll MKII
R6
R6 Blitz
Round 6: Win vs Michael Joseph Villano (Data Doll MKII) - Expected: Not enough data (2 matches)
Dash, Database
R7
R7 Blitz
Round 7: Win vs Rafael Uson (Dash, Database) - Expected: Not enough data (1 matches)
53rd 2-4-1
100%
Meta
-1.5
Perf
3.5
Surp
1.3
Diff
Terra
R1
R1 Blitz
Round 1: Draw vs Eugene Guevarra (Terra) - Expected: Not enough data (1 matches)
Kayo
R2
R2 Blitz
Round 2: Loss vs Dennis Basuel (Kayo) - Expected: Not enough data (2 matches)
Blaze, Firemind
R3
R3 Blitz
Round 3: Loss vs Richard Malcolm II Chuaunsu (Blaze, Firemind) - Expected: Not enough data (2 matches)
Benji, the Piercing Wind
R4
R4 Blitz
Round 4: Win vs Sophia Fulgencio (Benji, the Piercing Wind) - Expected: Not enough data (1 matches)
Aurora
R5
R5 Blitz
Round 5: Win vs joel amad (Aurora) - Expected: Not enough data (1 matches)
Azalea
R6
R6 Blitz
Round 6: Loss vs Franco Antonio Regalado (Azalea) - Expected: Not enough data (1 matches)
Kayo
R7
R7 Blitz
Round 7: Loss vs Leandro Antonio Lacson (Kayo) - Expected: Not enough data (2 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.