Riptide, Lurker of the Deep

Riptide, Lurker of the Deep

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 0-4-0
0%
Meta
-1.1
Perf
1.1
Surp
0.0
Diff
Azalea, Ace in the Hole
40:60
R1 CC
Round 1: Loss vs Aaron Francis (Azalea, Ace in the Hole) - Expected: 40:60
Dromai, Ash Artist
15:85
R2 CC
Round 2: Loss vs Bruno Vale Fernandes (Dromai, Ash Artist) - Expected: 15:85
Dromai, Ash Artist
15:85
R3 CC
Round 3: Loss vs Dennis Ryms (Dromai, Ash Artist) - Expected: 15:85
Lexi, Livewire
35:65
R4 CC
Round 4: Loss vs Athena Halkia (Lexi, Livewire) - Expected: 36:64
dropped 0-3-0
33%
Meta
-1.0
Perf
1.0
Surp
0.0
Diff
Uzuri, Switchblade
40:60
R1 CC
Round 1: Loss vs Aaron Eddy (Uzuri, Switchblade) - Expected: 38:62
Dromai, Ash Artist
15:85
R2 CC
Round 2: Loss vs Jose Luis Saenz Soria (Dromai, Ash Artist) - Expected: 15:85
Levia, Shadowborn Abomination
50:50
R3 CC
Round 3: Loss vs Kane Wilson (Levia, Shadowborn Abomination) - Expected: 49:51

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.