Levia, Shadowborn Abomination

Levia, Shadowborn Abomination

1 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

28th 5-2-0
100%
Meta
+1.5
Perf
3.5
Surp
3.7
Diff
Ira, Scarlet Revenger
R1
R1 CC
Round 1: Win vs Hui Ryan (Ira, Scarlet Revenger) - Expected: Not enough data (3 matches)
Prism, Awakener of Sol
R2
R2 CC
Round 2: Win vs Cheuk Lun Tsang (Prism, Awakener of Sol) - Expected: Not enough data (1 matches)
Gravy Bones, Shipwrecked Looter
R3
R3 CC
Round 3: Loss vs Samuel Cho (Gravy Bones, Shipwrecked Looter) - Expected: Not enough data (6 matches)
Victor Goldmane, High and Mighty
R4
R4 CC
Round 4: Win vs Wan Tenjin (Victor Goldmane, High and Mighty) - Expected: Not enough data (3 matches)
Oscilio, Constella Intelligence
R8
R8 CC
Round 8: Loss vs Jerry Au (Oscilio, Constella Intelligence) - Expected: Not enough data (8 matches)
Rhinar, Reckless Rampage
R9
R9 CC
Round 9: Win vs Jason Lo (Rhinar, Reckless Rampage) - Expected: Not enough data (1 matches)
Teklovossen, Esteemed Magnate
R10
R10 CC
Round 10: Win vs Chi san Tse (Teklovossen, Esteemed Magnate) - Expected: Not enough data (1 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.