Ira, Scarlet Revenger

Ira, Scarlet Revenger

1 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

44th 2-5-0
43%
Meta
-1.5
Perf
3.6
Surp
1.1
Diff
Puffin, Hightail
!!
75:25
R1 CC
Round 1: Loss vs Adam Cheah (Puffin, Hightail) - Expected: 77:23, favorite upset
Fai, Rising Rebellion
60:40
R2 CC
Round 2: Win vs Jason Chua (Fai, Rising Rebellion) - Expected: 59:41
Victor Goldmane, High and Mighty
35:65
R3 CC
Round 3: Loss vs Kai Yang Yuen (Victor Goldmane, High and Mighty) - Expected: 36:64
Victor Goldmane, High and Mighty
!
35:65
R4 CC
Round 4: Win vs Jordan Ng (Victor Goldmane, High and Mighty) - Expected: 36:64, underdog victory
Oscilio, Constella Intelligence
45:55
R8 CC
Round 8: Loss vs Eugene Neo (Oscilio, Constella Intelligence) - Expected: 45:55
Victor Goldmane, High and Mighty
35:65
R9 CC
Round 9: Loss vs Marco Ng (Victor Goldmane, High and Mighty) - Expected: 36:64
Vynnset, Iron Maiden
60:40
R10 CC
Round 10: Loss vs Baron Chan (Vynnset, Iron Maiden) - Expected: 59:41

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.