Arakni, Huntsman

Arakni, Huntsman

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

41st 4-3-0
57%
Meta
+0.2
Perf
2.9
Surp
1.4
Diff
Fai, Rising Rebellion
50:50
R1 CC
Round 1: Win vs Jason Chua (Fai, Rising Rebellion) - Expected: 50:50
Victor Goldmane, High and Mighty
35:65
R2 CC
Round 2: Loss vs Christopher Ng (Victor Goldmane, High and Mighty) - Expected: 33:67
Oscilio, Constella Intelligence
60:40
R3 CC
Round 3: Win vs Alex Loh (Oscilio, Constella Intelligence) - Expected: 60:40
Cindra, Dracai of Retribution
45:55
R4 CC
Round 4: Win vs Isaac Teo (Cindra, Dracai of Retribution) - Expected: 44:56
Cindra, Dracai of Retribution
45:55
R8 CC
Round 8: Loss vs Jia Zheng Yeo (Cindra, Dracai of Retribution) - Expected: 44:56
Oscilio, Constella Intelligence
60:40
R9 CC
Round 9: Loss vs Edwin Kan (Oscilio, Constella Intelligence) - Expected: 60:40
Hala, Bladesaint of the Vow
90:10
R10 CC
Round 10: Win vs Ojus Sharma (Hala, Bladesaint of the Vow) - Expected: 90:10
dropped 3-1-0
75%
Meta
+0.5
Perf
1.1
Surp
0.7
Diff
Fang, Dracai of Blades
75:25
R1 CC
Round 1: Win vs Daren Choo (Fang, Dracai of Blades) - Expected: 73:27
Puffin, Hightail
70:30
R2 CC
Round 2: Win vs Wayne Tay (Puffin, Hightail) - Expected: 71:29
Victor Goldmane, High and Mighty
35:65
R3 CC
Round 3: Loss vs Chia Yong Teck (Victor Goldmane, High and Mighty) - Expected: 33:67
Dorinthea Ironsong
80:20
R4 CC
Round 4: Win vs Jayden Yap (Dorinthea Ironsong) - Expected: 78:22

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.