Katsu, the Wanderer

Katsu, the Wanderer

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

5th 5-2-0
71%
Meta
+2.1
Perf
2.2
Surp
2.2
Diff
Fai, Rising Rebellion
65:35
R1 CC
Round 1: Win vs Quy Nguyen Quynh Ngoc (Fai, Rising Rebellion) - Expected: 67:33
Arakni, Marionette
50:50
R2 CC
Round 2: Win vs Phuoc Thang (Arakni, Marionette) - Expected: 50:50
Arakni, Marionette
50:50
R3 CC
Round 3: Win vs Lại Thành (Arakni, Marionette) - Expected: 50:50
Rhinar, Reckless Rampage
60:40
R4 CC
Round 4: Win vs Son Vu Anh (Rhinar, Reckless Rampage) - Expected: 59:41
Victor Goldmane, High and Mighty
5:95
R8 CC
Round 8: Loss vs Khoi Dinh (Victor Goldmane, High and Mighty) - Expected: 4:96
Rhinar, Reckless Rampage
60:40
R9 CC
Round 9: Win vs Eric Nguyễn (Rhinar, Reckless Rampage) - Expected: 59:41
Victor Goldmane, High and Mighty
5:95
R10 CC
Round 10: Loss vs Hoàng Đặng Minh (Victor Goldmane, High and Mighty) - Expected: 4:96
dropped 1-3-0
75%
Meta
-1.1
Perf
2.1
Surp
0.2
Diff
Hala, Bladesaint of the Vow
R1
R1 CC
Round 1: Win vs Nhu y Tran thi (Hala, Bladesaint of the Vow) - Expected: Not enough data (5 matches)
Fai, Rising Rebellion
!
65:35
R2 CC
Round 2: Loss vs Than Thang (Fai, Rising Rebellion) - Expected: 67:33, favorite upset
Vynnset, Iron Maiden
30:70
R3 CC
Round 3: Loss vs Doanh Cao Xuan (Vynnset, Iron Maiden) - Expected: 32:68
Rhinar, Reckless Rampage
60:40
R4 CC
Round 4: Loss vs Eric Nguyễn (Rhinar, Reckless Rampage) - Expected: 59:41

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.