Fang, Dracai of Blades

Fang, Dracai of Blades

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

15th 5-2-0
57%
Meta
+1.9
Perf
3.3
Surp
5.4
Diff
Oscilio, Constella Intelligence
25:75
R1 CC
Round 1: Loss vs Darryn Ying (Oscilio, Constella Intelligence) - Expected: 24:76
Rhinar, Reckless Rampage
60:40
R2 CC
Round 2: Win vs Marie Watson (Rhinar, Reckless Rampage) - Expected: 62:38
Marlynn, Treasure Hunter
R3
R3 CC
Round 3: Win vs Jordan Schroder (Marlynn, Treasure Hunter) - Expected: Not enough data (9 matches)
Victor Goldmane, High and Mighty
45:55
R4 CC
Round 4: Loss vs Cameron Hay (Victor Goldmane, High and Mighty) - Expected: 43:57
Arakni, 5L!p3d 7hRu 7h3 cR4X
R8
R8 CC
Round 8: Win vs Jude Wightman (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: Not enough data (8 matches)
Prism, Awakener of Sol
!!
30:70
R9 CC
Round 9: Win vs Rob Davenport (Prism, Awakener of Sol) - Expected: 30:70, underdog victory
Kayo, Underhanded Cheat
R10
R10 CC
Round 10: Win vs Elliott Nichols (Kayo, Underhanded Cheat) - Expected: Not enough data (8 matches)
dropped 3-3-0
17%
Meta
+0.7
Perf
2.4
Surp
3.7
Diff
Victor Goldmane, High and Mighty
45:55
R1 CC
Round 1: Loss vs Max Middleton (Victor Goldmane, High and Mighty) - Expected: 43:57
Dash I/O
20:80
R2 CC
Round 2: Loss vs Sam Davison (Dash I/O) - Expected: 22:78
Dash I/O
20:80
R3 CC
Round 3: Loss vs Neveiah Tetuhi (Dash I/O) - Expected: 22:78
Cindra, Dracai of Retribution
40:60
R4 CC
Round 4: Win vs Michael Dunlop (Cindra, Dracai of Retribution) - Expected: 42:58
Dorinthea Ironsong
60:40
R8 CC
Round 8: Win vs Jesse Potini (Dorinthea Ironsong) - Expected: 59:41
Victor Goldmane, High and Mighty
45:55
R9 CC
Round 9: Win vs Tre Winika (Victor Goldmane, High and Mighty) - Expected: 43:57

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.