Arakni, Marionette

Arakni, Marionette

4 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

13th 2-1-0
67%
Meta
+0.4
Perf
1.3
Surp
0.9
Diff
Teklovossen, Esteemed Magnate
70:30
R1 CC
Round 1: Win vs Bogdan Popa (Teklovossen, Esteemed Magnate) - Expected: 68:32
Arakni, Marionette
50:50
R2 CC
Round 2: Win vs Alex Munceanu (Arakni, Marionette) - Expected: 50:50 (mirror match)
Oscilio, Constella Intelligence
45:55
R3 CC
Round 3: Loss vs Andrei Sebastian Suciu (Oscilio, Constella Intelligence) - Expected: 47:53
14th 2-1-0
67%
Meta
+0.4
Perf
1.3
Surp
1.3
Diff
Victor Goldmane, High and Mighty
45:55
R1 CC
Round 1: Loss vs David Chirulescu (Victor Goldmane, High and Mighty) - Expected: 45:55
Ser Boltyn, Breaker of Dawn
65:35
R2 CC
Round 2: Win vs Alexandru Guțalov (Ser Boltyn, Breaker of Dawn) - Expected: 63:37
Cindra, Dracai of Retribution
55:45
R3 CC
Round 3: Win vs Alexandru Cucereanu (Cindra, Dracai of Retribution) - Expected: 55:45
15th 2-1-0
33%
Meta
+0.4
Perf
1.3
Surp
1.5
Diff
Gravy Bones, Shipwrecked Looter
45:55
R1 CC
Round 1: Loss vs Kolleck Adrian (Gravy Bones, Shipwrecked Looter) - Expected: 43:57
Dorinthea Ironsong
65:35
R2 CC
Round 2: Win vs Traian Costea (Dorinthea Ironsong) - Expected: 66:34
Oscilio, Constella Intelligence
45:55
R3 CC
Round 3: Win vs Andor Galfi (Oscilio, Constella Intelligence) - Expected: 47:53
11th 1-2-0
67%
Meta
-0.6
Perf
1.3
Surp
0.2
Diff
Ser Boltyn, Breaker of Dawn
65:35
R1 CC
Round 1: Win vs Alexandru Guțalov (Ser Boltyn, Breaker of Dawn) - Expected: 63:37
Arakni, Marionette
50:50
R2 CC
Round 2: Loss vs Alexandru Ungureanu (Arakni, Marionette) - Expected: 50:50 (mirror match)
Victor Goldmane, High and Mighty
45:55
R3 CC
Round 3: Loss vs Bogdan-Andrei Oros (Victor Goldmane, High and Mighty) - Expected: 45:55

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.