Riptide, Lurker of the Deep

Riptide, Lurker of the Deep

1 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

45th 2-4-0
50%
Meta
-0.7
Perf
2.0
Surp
0.8
Diff
Kayo, Armed and Dangerous
50:50
R1 CC
Round 1: Loss vs Jude Cornett (Kayo, Armed and Dangerous) - Expected: 50:50
Fang, Dracai of Blades
85:15
R2 CC
Round 2: Win vs sean Burke (Fang, Dracai of Blades) - Expected: 83:17
Victor Goldmane, High and Mighty
5:95
R3 CC
Round 3: Loss vs Eris Henry (Victor Goldmane, High and Mighty) - Expected: 5:95
Prism, Awakener of Sol
35:65
R4 CC
Round 4: Loss vs Dana Martin (Prism, Awakener of Sol) - Expected: 36:64
Marlynn, Treasure Hunter
55:45
R5 CC
Round 5: Win vs Mark Shanafelt (Marlynn, Treasure Hunter) - Expected: 55:45
Dash I/O
45:55
R6 CC
Round 6: Loss vs Alexander Burnett (Dash I/O) - Expected: 43:57

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.