
Prism, Awakener of Sol
1 players • Match results by round
Tip: Click any player row to see detailed round-by-round calculations
28th • 3-3-0
83%
Meta
-0.2
Perf
2.5
Surp
0.9
Diff
R1
R1 CC
Round 1: Win vs None ()
Meta Fit
83% (5/6 favorable matchups)
Performance
-0.2 Wins (3.2 expected, 3 actual)
Surprise
2.5 total deviation
Difficulty
0.9 difficulty points
Round-by-Round Breakdown
Win probabilities rounded to nearest 5% for consistency with match display
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| Round | Opponent | Expected | Result |
|---|---|---|---|
| R1 | 50% | Win | |
| R2 | Arakni, 5L!p3d 7hRu 7h3 cR4X | 55% | Loss |
| R3 | Vynnset, Iron Maiden | 20% | Loss |
| R4 | Riptide, Lurker of the Deep | 65% | Win |
| R5 | Marlynn, Treasure Hunter | 75% | Win |
| R6 | Arakni, Marionette | 60% | Loss |
Legend
Win
Loss
Draw
Unknown Opponent
!
!!
Performance Metrics
Meta
% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.
Perf
Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.
Surp
Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.
Diff
Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.