Riptide, Lurker of the Deep

Riptide, Lurker of the Deep

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

33rd 4-3-0
29%
Meta
+1.0
Perf
3.1
Surp
2.8
Diff
R1
R1 CC
Round 1: Win vs Chris Chee Shi Feng ()
Kassai of the Golden Sand
65:35
R2 CC
Round 2: Win vs Benjamin Prisse (Kassai of the Golden Sand) - Expected: 67:33
Cindra, Dracai of Retribution
40:60
R3 CC
Round 3: Loss vs Jason Chua (Cindra, Dracai of Retribution) - Expected: 39:61
Gravy Bones, Shipwrecked Looter
35:65
R4 CC
Round 4: Loss vs Carlo Ople (Gravy Bones, Shipwrecked Looter) - Expected: 33:67
Gravy Bones, Shipwrecked Looter
35:65
R5 CC
Round 5: Loss vs Eugene Lim (Gravy Bones, Shipwrecked Looter) - Expected: 33:67
Dash I/O
45:55
R6 CC
Round 6: Win vs Jozelle Koh (Dash I/O) - Expected: 43:57
Prism, Awakener of Sol
!
35:65
R7 CC
Round 7: Win vs Deitrich Mohan (Prism, Awakener of Sol) - Expected: 36:64, underdog victory
dropped 3-3-0
33%
Meta
+0.4
Perf
2.5
Surp
1.5
Diff
Cindra, Dracai of Retribution
40:60
R1 CC
Round 1: Loss vs Dawei Chua (Cindra, Dracai of Retribution) - Expected: 39:61
Arakni, Marionette
60:40
R2 CC
Round 2: Win vs Baron Chan (Arakni, Marionette) - Expected: 61:39
Gravy Bones, Shipwrecked Looter
!
35:65
R3 CC
Round 3: Win vs Chuan Yang Loy (Gravy Bones, Shipwrecked Looter) - Expected: 33:67, underdog victory
Arakni, Marionette
60:40
R4 CC
Round 4: Win vs Brenna Tan (Arakni, Marionette) - Expected: 61:39
Gravy Bones, Shipwrecked Looter
35:65
R5 CC
Round 5: Loss vs Carlo Ople (Gravy Bones, Shipwrecked Looter) - Expected: 33:67
Gravy Bones, Shipwrecked Looter
35:65
R6 CC
Round 6: Loss vs Jin Han Toh (Gravy Bones, Shipwrecked Looter) - Expected: 33:67

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.