
Uzuri, Switchblade
1 players • Match results by round
Tip: Click any player row to see detailed round-by-round calculations
dropped • 3-4-0
100%
Meta
-0.7
Perf
3.3
Surp
1.7
Diff
Round 4: Win vs Topher Curtis (Prism, Awakener of Sol) - Expected: Not enough data (6 matches)
Round 5: Loss vs Hamish Morgan (Kano, Dracai of Aether) - Expected: Not enough data (1 matches)
Round 6: Loss vs Shaun Clark (Gravy Bones, Shipwrecked Looter) - Expected: Not enough data (5 matches)
Meta Fit
100% (7/7 favorable matchups)
Performance
-0.7 Wins (3.7 expected, 3 actual)
Surprise
3.3 total deviation
Difficulty
1.7 difficulty points
Round-by-Round Breakdown
Win probabilities rounded to nearest 5% for consistency with match display
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| Round | Opponent | Expected | Result |
|---|---|---|---|
| R1 | Ira, Scarlet Revenger | 50% | Loss |
| R2 | Dash I/O | 65% | Win |
| R3 | Rhinar, Reckless Rampage | 50% | Loss |
| R4 | Prism, Awakener of Sol | 50% | Win |
| R5 | Kano, Dracai of Aether | 50% | Loss |
| R6 | Gravy Bones, Shipwrecked Looter | 50% | Loss |
| R7 | Prism, Awakener of Sol | 50% | Win |
Legend
Win
Loss
Draw
Unknown Opponent
!
!!
Performance Metrics
Meta
% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.
Perf
Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.
Surp
Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.
Diff
Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.