Prism, Awakener of Sol

Prism, Awakener of Sol

1 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

1st 5-1-0
50%
Meta
+1.6
Perf
2.4
Surp
3.3
Diff
Cindra, Dracai of Retribution
45:55
R1 CC
Round 1: Win vs Rain Ööpik (Cindra, Dracai of Retribution) - Expected: 45:55
Azalea, Ace in the Hole
65:35
R2 CC
Round 2: Win vs ILJA Ivantsikov (Azalea, Ace in the Hole) - Expected: 65:35
Puffin, Hightail
40:60
R3 CC
Round 3: Loss vs Aleksandr Novikov (Puffin, Hightail) - Expected: 40:60
Kano, Dracai of Aether
85:15
R7 CC
Round 7: Win vs Karl Vilhem Pulk (Kano, Dracai of Aether) - Expected: 85:15
Verdance, Thorn of the Rose
60:40
R8 CC
Round 8: Win vs Theo Markus Tõnnov (Verdance, Thorn of the Rose) - Expected: 62:38
Cindra, Dracai of Retribution
45:55
R9 CC
Round 9: Win vs Rain Ööpik (Cindra, Dracai of Retribution) - Expected: 45:55

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.