Azalea, Ace in the Hole

Azalea, Ace in the Hole

3 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

5th 2-2-0
75%
Meta
+0.0
Perf
1.9
Surp
1.0
Diff
Verdance, Thorn of the Rose
55:45
R1 CC
Round 1: Win vs Jekaterina Obodjanskaja (Verdance, Thorn of the Rose) - Expected: 57:43
Prism, Awakener of Sol
35:65
R2 CC
Round 2: Loss vs Nikita Laasmaa (Prism, Awakener of Sol) - Expected: 35:65
Gravy Bones, Shipwrecked Looter
50:50
R3 CC
Round 3: Win vs Gustavo Stabelini (Gravy Bones, Shipwrecked Looter) - Expected: 48:52
Verdance, Thorn of the Rose
55:45
R7 CC
Round 7: Loss vs Theo Markus Tõnnov (Verdance, Thorn of the Rose) - Expected: 57:43
dropped 1-1-1
67%
Meta
-0.4
Perf
1.4
Surp
0.4
Diff
Gravy Bones, Shipwrecked Looter
50:50
R1 CC
Round 1: Win vs Victor Kersten (Gravy Bones, Shipwrecked Looter) - Expected: 48:52
Gravy Bones, Shipwrecked Looter
50:50
R2 CC
Round 2: Draw vs Gustavo Stabelini (Gravy Bones, Shipwrecked Looter) - Expected: 48:52
Arakni, 5L!p3d 7hRu 7h3 cR4X
40:60
R3 CC
Round 3: Loss vs Dmitri Sidorenko (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 41:59
dropped 0-3-0
100%
Meta
-1.7
Perf
1.7
Surp
0.0
Diff
Kano, Dracai of Aether
50:50
R1 CC
Round 1: Loss vs Karl Vilhem Pulk (Kano, Dracai of Aether) - Expected: 51:49
Verdance, Thorn of the Rose
55:45
R2 CC
Round 2: Loss vs Indrek Orlov (Verdance, Thorn of the Rose) - Expected: 57:43
Cindra, Dracai of Retribution
60:40
R3 CC
Round 3: Loss vs Konstantins Bukaskins (Cindra, Dracai of Retribution) - Expected: 58:42

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.