Arakni, 5L!p3d 7hRu 7h3 cR4X

Arakni, 5L!p3d 7hRu 7h3 cR4X

3 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

5th 2-2-0
100%
Meta
-0.4
Perf
2.0
Surp
0.9
Diff
Kayo, Armed and Dangerous
!
65:35
R1 CC
Round 1: Loss vs Mark Zussev (Kayo, Armed and Dangerous) - Expected: 63:37, favorite upset
Cindra, Dracai of Retribution
60:40
R2 CC
Round 2: Win vs Konstantins Bukaskins (Cindra, Dracai of Retribution) - Expected: 61:39
Azalea, Ace in the Hole
60:40
R3 CC
Round 3: Win vs Andres Dorogan (Azalea, Ace in the Hole) - Expected: 59:41
Cindra, Dracai of Retribution
!
60:40
R7 CC
Round 7: Loss vs Rain Ööpik (Cindra, Dracai of Retribution) - Expected: 61:39, favorite upset
dropped 1-1-1
67%
Meta
-0.4
Perf
1.5
Surp
0.7
Diff
Fang, Dracai of Blades
45:55
R1 CC
Round 1: Draw vs Artjom Pertsev (Fang, Dracai of Blades) - Expected: 44:56
Gravy Bones, Shipwrecked Looter
50:50
R2 CC
Round 2: Win vs Victor Kersten (Gravy Bones, Shipwrecked Looter) - Expected: 49:51
Kano, Dracai of Aether
50:50
R3 CC
Round 3: Loss vs Karl Vilhem Pulk (Kano, Dracai of Aether) - Expected: 51:49
dropped 0-2-1
33%
Meta
-1.4
Perf
1.4
Surp
0.0
Diff
Florian, Rotwood Harbinger
35:65
R1 CC
Round 1: Loss vs Jevgeni Dubei (Florian, Rotwood Harbinger) - Expected: 37:63
Verdance, Thorn of the Rose
45:55
R2 CC
Round 2: Draw vs Jekaterina Obodjanskaja (Verdance, Thorn of the Rose) - Expected: 43:57
Cindra, Dracai of Retribution
!
60:40
R3 CC
Round 3: Loss vs Rain Ööpik (Cindra, Dracai of Retribution) - Expected: 61:39, favorite upset

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.