Dash I/O

Dash I/O

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 2-1-0
100%
Meta
+0.2
Perf
1.4
Surp
1.3
Diff
Cindra, Dracai of Retribution
60:40
R1 CC
Round 1: Loss vs Tamás Somoskövi (Cindra, Dracai of Retribution) - Expected: 59:41
Oscilio, Constella Intelligence
60:40
R2 CC
Round 2: Win vs Dániel Komjáti (Oscilio, Constella Intelligence) - Expected: 59:41
Cindra, Dracai of Retribution
60:40
R3 CC
Round 3: Win vs Csaba "Cranta" Dezső (Cindra, Dracai of Retribution) - Expected: 59:41
dropped 2-1-0
100%
Meta
+0.1
Perf
1.2
Surp
0.7
Diff
Prism, Awakener of Sol
60:40
R1 CC
Round 1: Win vs Sebok Gabor (Prism, Awakener of Sol) - Expected: 62:38
Azalea, Ace in the Hole
60:40
R2 CC
Round 2: Loss vs Valentin Varga (Azalea, Ace in the Hole) - Expected: 59:41
Fang, Dracai of Blades
75:25
R3 CC
Round 3: Win vs Nándor Péntek (Fang, Dracai of Blades) - Expected: 73:27

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.