Dash I/O

Dash I/O

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 1-2-0
33%
Meta
-0.3
Perf
1.1
Surp
0.5
Diff
Arakni, 5L!p3d 7hRu 7h3 cR4X
35:65
R1 CC
Round 1: Loss vs Dylan Thompson (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 37:63
Kano, Dracai of Aether
60:40
R2 CC
Round 2: Win vs Tadhg Treacy (Kano, Dracai of Aether) - Expected: 60:40
Arakni, 5L!p3d 7hRu 7h3 cR4X
35:65
R3 CC
Round 3: Loss vs Stephen McKeever (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 37:63
dropped 1-2-0
67%
Meta
-0.3
Perf
1.2
Surp
0.8
Diff
Verdance, Thorn of the Rose
50:50
R1 CC
Round 1: Loss vs Cameron Hindes (Verdance, Thorn of the Rose) - Expected: 48:52
Jarl Vetreiði
30:70
R2 CC
Round 2: Loss vs Jack Walsh (Jarl Vetreiði) - Expected: 28:72
Cindra, Dracai of Retribution
60:40
R3 CC
Round 3: Win vs Lorenzo Petrone (Cindra, Dracai of Retribution) - Expected: 59:41

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.