Prism, Awakener of Sol

Prism, Awakener of Sol

3 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

50%
Meta
+0.8
Perf
2.5
Surp
2.5
Diff
Ira, Scarlet Revenger
35:65
R1 CC
Round 1: Loss vs Ivan Low (Ira, Scarlet Revenger) - Expected: 36:64
Jarl Vetreiði
70:30
R2 CC
Round 2: Win vs Nasiruddin Nordin (Jarl Vetreiði) - Expected: 68:32
Dorinthea Ironsong
45:55
R3 CC
Round 3: Loss vs Vincent Khang Wei Chu (Dorinthea Ironsong) - Expected: 45:55
Fang, Dracai of Blades
70:30
R4 CC
Round 4: Win vs Samuel Wong (Fang, Dracai of Blades) - Expected: 69:31
Oscilio, Constella Intelligence
55:45
R5 CC
Round 5: Win vs Afiq Danial (Oscilio, Constella Intelligence) - Expected: 53:47
Cindra, Dracai of Retribution
45:55
R6 CC
Round 6: Win vs Andrew Ang (Cindra, Dracai of Retribution) - Expected: 45:55
dropped 1-3-0
50%
Meta
-0.9
Perf
1.9
Surp
0.3
Diff
Arakni, 5L!p3d 7hRu 7h3 cR4X
45:55
R1 CC
Round 1: Win vs Muhammad Harraz Mohd Aris (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 46:54
Levia, Shadowborn Abomination
25:75
R2 CC
Round 2: Loss vs Louis Mook (Levia, Shadowborn Abomination) - Expected: 26:74
Azalea, Ace in the Hole
!
65:35
R3 CC
Round 3: Loss vs Nicholas Ong (Azalea, Ace in the Hole) - Expected: 65:35, favorite upset
R4
R4 CC
Round 4: Loss vs Josiah Cheah (Unknown)
dropped 1-2-0
67%
Meta
-0.8
Perf
1.4
Surp
0.5
Diff
Dorinthea Ironsong
45:55
R1 CC
Round 1: Loss vs Vincent Khang Wei Chu (Dorinthea Ironsong) - Expected: 45:55
Azalea, Ace in the Hole
!
65:35
R2 CC
Round 2: Loss vs Colin Tang (Azalea, Ace in the Hole) - Expected: 65:35, favorite upset
Jarl Vetreiði
70:30
R3 CC
Round 3: Win vs Walker Johnny (Jarl Vetreiði) - Expected: 68:32

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.