Riptide, Lurker of the Deep

Riptide, Lurker of the Deep

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 1-2-0
33%
Meta
-0.0
Perf
1.0
Surp
0.7
Diff
Verdance, Thorn of the Rose
15:85
R1 CC
Round 1: Loss vs Bernhard Hinna (Verdance, Thorn of the Rose) - Expected: 17:83
R2
R2 CC
Round 2: Win vs None (Unknown)
Oscilio, Constella Intelligence
35:65
R3 CC
Round 3: Loss vs Steffen Bergo Jenssen (Oscilio, Constella Intelligence) - Expected: 35:65
dropped 1-2-0
0%
Meta
-0.1
Perf
1.2
Surp
0.7
Diff
Gravy Bones, Shipwrecked Looter
25:75
R1 CC
Round 1: Loss vs Erik Skinstad (Gravy Bones, Shipwrecked Looter) - Expected: 26:74
Azalea, Ace in the Hole
45:55
R2 CC
Round 2: Win vs Simen Naterstad (Azalea, Ace in the Hole) - Expected: 46:54
Dash I/O
40:60
R3 CC
Round 3: Loss vs Adam Hove (Dash I/O) - Expected: 38:62

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.