
Riptide
3 players • Match results by round
Tip: Click any player row to see detailed round-by-round calculations
Round-by-Round Breakdown
Win probabilities rounded to nearest 5% for consistency with match display
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| Round | Opponent | Expected | Result |
|---|---|---|---|
| R1 | Dash, Database | 50% | Win |
| R2 | Dorinthea, Quicksilver Prodigy | 50% | Win |
| R3 | Data Doll MKII | 50% | Loss |
| R4 | Enigma, New Moon | 50% | Loss |
| R5 | Data Doll MKII | 50% | Loss |
| R6 | Terra | 50% | Win |
| R7 | Kayo | 50% | Loss |
Round-by-Round Breakdown
Win probabilities rounded to nearest 5% for consistency with match display
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| Round | Opponent | Expected | Result |
|---|---|---|---|
| R1 | Arakni, Solitary Confinement | 50% | Loss |
| R2 | Verdance | 50% | Draw |
| R3 | Benji, the Piercing Wind | 50% | Draw |
| R4 | Dash, Database | 50% | Win |
Round-by-Round Breakdown
Win probabilities rounded to nearest 5% for consistency with match display
Swipe left to see all columns →
| Round | Opponent | Expected | Result |
|---|---|---|---|
| R1 | Dorinthea | 50% | Loss |
| R2 | Kayo | 50% | Loss |
Legend
Performance Metrics
% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.
Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.
Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.
Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.