Dash, Database

Dash, Database

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

1st 7-2-0
100%
Meta
+2.3
Perf
4.3
Surp
3.5
Diff
Florian
R1
R1 Blitz
Round 1: Win vs Péter Kökény (Florian) - Expected: Not enough data (8 matches)
Terra
R2
R2 Blitz
Round 2: Win vs Jordy Pereira (Terra) - Expected: Not enough data (6 matches)
Florian
R3
R3 Blitz
Round 3: Loss vs Christofer Lindholm (Florian) - Expected: Not enough data (8 matches)
Riptide
R4
R4 Blitz
Round 4: Win vs Leonardo Baranzano (Riptide) - Expected: Not enough data (4 matches)
Blaze, Firemind
R5
R5 Blitz
Round 5: Win vs Nicolas Heiden (Blaze, Firemind) - Expected: Not enough data (2 matches)
Dash, Database
50:50
R6 Blitz
Round 6: Loss vs Lewis Day (Dash, Database) - Expected: 50:50 (mirror match)
Oscilio
R7
R7 Blitz
Round 7: Win vs Rikard Wallström (Oscilio) - Expected: Not enough data (3 matches)
Dash, Database
50:50
R8 Blitz
Round 8: Win vs Lewis Day (Dash, Database) - Expected: 50:50 (mirror match)
Verdance
70:30
R9 Blitz
Round 9: Win vs Joel Halvars (Verdance) - Expected: 70:30
3rd 6-2-0
100%
Meta
+1.8
Perf
4.2
Surp
3.2
Diff
Kayo
50:50
R1 Blitz
Round 1: Win vs Paul Petersson-Rebelo (Kayo) - Expected: 50:50
Verdance
!!
70:30
R2 Blitz
Round 2: Loss vs Joel Halvars (Verdance) - Expected: 70:30, favorite upset
Kayo
50:50
R3 Blitz
Round 3: Win vs Jonathan Magnusson (Kayo) - Expected: 50:50
Cindra
R4
R4 Blitz
Round 4: Win vs Thomas Sandén (Cindra) - Expected: Not enough data (5 matches)
Kayo
50:50
R5 Blitz
Round 5: Win vs Nic Palm (Kayo) - Expected: 50:50
Dash, Database
50:50
R6 Blitz
Round 6: Win vs Jacob Nielsen (Dash, Database) - Expected: 50:50 (mirror match)
Data Doll MKII
R7
R7 Blitz
Round 7: Win vs Andrej Erdelsky (Data Doll MKII) - Expected: Not enough data (1 matches)
Dash, Database
50:50
R8 Blitz
Round 8: Loss vs Jacob Nielsen (Dash, Database) - Expected: 50:50 (mirror match)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.