Levia

Levia

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 3-5-0
100%
Meta
-1.0
Perf
4.0
Surp
1.5
Diff
R1
R1 Blitz
Round 1: Win vs Mychael Gochee (Unknown)
Arakni, Solitary Confinement
R2
R2 Blitz
Round 2: Loss vs Nathaniel Lansangan (Arakni, Solitary Confinement) - Expected: Not enough data (8 matches)
Yoji, Royal Protector
R3
R3 Blitz
Round 3: Loss vs Sean Fox (Yoji, Royal Protector) - Expected: Not enough data (2 matches)
Kassai, Cintari Sellsword
R4
R4 Blitz
Round 4: Win vs Erick Avila (Kassai, Cintari Sellsword) - Expected: Not enough data (7 matches)
Yoji, Royal Protector
R5
R5 Blitz
Round 5: Loss vs Phillip Bradford (Yoji, Royal Protector) - Expected: Not enough data (2 matches)
Dorinthea
R6
R6 Blitz
Round 6: Loss vs Aaron Lara (Dorinthea) - Expected: Not enough data (1 matches)
Dash
R7
R7 Blitz
Round 7: Win vs Luis Robles (Dash) - Expected: Not enough data (6 matches)
Ira, Crimson Haze
R8
R8 Blitz
Round 8: Loss vs Mark Larsen (Ira, Crimson Haze) - Expected: Not enough data (3 matches)
dropped 3-3-0
100%
Meta
0.0
Perf
3.0
Surp
1.3
Diff
R1
R1 Blitz
Round 1: Win vs Kevin Tran (Unknown)
Dorinthea, Quicksilver Prodigy
R2
R2 Blitz
Round 2: Loss vs Andy Portillo (Dorinthea, Quicksilver Prodigy) - Expected: Not enough data (2 matches)
R3
R3 Blitz
Round 3: Win vs Sean Maloney (Unknown)
Kassai, Cintari Sellsword
R4
R4 Blitz
Round 4: Win vs Anthony Galleran (Kassai, Cintari Sellsword) - Expected: Not enough data (7 matches)
Rhinar
R5
R5 Blitz
Round 5: Loss vs Tyler Tedder (Rhinar) - Expected: Not enough data (8 matches)
Dash
R6
R6 Blitz
Round 6: Loss vs Colin Turner (Dash) - Expected: Not enough data (6 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.