Tuffnut, Bumbling Hulkster

Tuffnut, Bumbling Hulkster

1 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 2-3-0
100%
Meta
-0.5
Perf
2.5
Surp
1.0
Diff
Rhinar, Reckless Rampage
R1
R1 CC
Round 1: Win vs Thomas van Dijk (Rhinar, Reckless Rampage) - Expected: Not enough data (8 matches)
Victor Goldmane, High and Mighty
R2
R2 CC
Round 2: Loss vs Alwart Nijveld (Victor Goldmane, High and Mighty) - Expected: Not enough data (9 matches)
Victor Goldmane, High and Mighty
R3
R3 CC
Round 3: Loss vs Dalton Harmsen (Victor Goldmane, High and Mighty) - Expected: Not enough data (9 matches)
Jarl Vetreiði
R4
R4 CC
Round 4: Win vs David Moore (Jarl Vetreiði) - Expected: Not enough data (9 matches)
Ira, Scarlet Revenger
R8
R8 CC
Round 8: Loss vs Mihai Zorila (Ira, Scarlet Revenger) - Expected: Not enough data (9 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.