Zyggy Starlight

Zyggy Starlight

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

19th 3-4-0
57%
Meta
+0.1
Perf
3.2
Surp
1.8
Diff
Marlynn, Treasure Hunter
R1
R1 CC
Round 1: Win vs Jordan Schroder (Marlynn, Treasure Hunter) - Expected: Not enough data (8 matches)
Prism, Awakener of Sol
R2
R2 CC
Round 2: Loss vs Kiki Labad (Prism, Awakener of Sol) - Expected: Not enough data (9 matches)
Cindra, Dracai of Retribution
!!
30:70
R3 CC
Round 3: Win vs David Rowley (Cindra, Dracai of Retribution) - Expected: 28:72, underdog victory
Fai, Rising Rebellion
25:75
R4 CC
Round 4: Loss vs Edward Kim (Fai, Rising Rebellion) - Expected: 24:76
Arakni, Marionette
60:40
R8 CC
Round 8: Win vs Jesse Williams (Arakni, Marionette) - Expected: 59:41
Cindra, Dracai of Retribution
30:70
R9 CC
Round 9: Loss vs Dr. Daniel McKay (Cindra, Dracai of Retribution) - Expected: 28:72
Katsu, the Wanderer
55:45
R10 CC
Round 10: Loss vs Samuel Graham-Walker (Katsu, the Wanderer) - Expected: 53:47
dropped 0-4-0
25%
Meta
-1.6
Perf
1.6
Surp
0.0
Diff
Cindra, Dracai of Retribution
30:70
R1 CC
Round 1: Loss vs Thomas Bailey Galbraith (Cindra, Dracai of Retribution) - Expected: 28:72
Dash I/O
40:60
R2 CC
Round 2: Loss vs Karl Eagle (Dash I/O) - Expected: 39:61
Vynnset, Iron Maiden
45:55
R3 CC
Round 3: Loss vs Mae Jane Collett (Vynnset, Iron Maiden) - Expected: 46:54
Kayo, Underhanded Cheat
R4
R4 CC
Round 4: Loss vs Greg Mansfield (Kayo, Underhanded Cheat) - Expected: Not enough data (7 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.