
Fai, Rising Rebellion
1 players • Match results by round
Tip: Click any player row to see detailed round-by-round calculations
dropped • 2-3-0
100%
Meta
-0.5
Perf
2.5
Surp
1.2
Diff
Round 1: Loss vs Lucas Oswald (Bravo, Star of the Show) - Expected: Not enough data (8 matches)
Round 2: Win vs Luke Kennedy (Kayo, Armed and Dangerous) - Expected: Not enough data (3 matches)
Round 3: Loss vs shoma yamamura (Viserai, Rune Blood) - Expected: Not enough data (5 matches)
Round 4: Win vs Earl Edison Ang (Prism, Awakener of Sol) - Expected: Not enough data (1 matches)
Meta Fit
100% (5/5 favorable matchups)
Performance
-0.5 Wins (2.5 expected, 2 actual)
Surprise
2.5 total deviation
Difficulty
1.2 difficulty points
Round-by-Round Breakdown
Win probabilities rounded to nearest 5% for consistency with match display
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| Round | Opponent | Expected | Result |
|---|---|---|---|
| R1 | Bravo, Star of the Show | 50% | Loss |
| R2 | Kayo, Armed and Dangerous | 50% | Win |
| R3 | Viserai, Rune Blood | 50% | Loss |
| R4 | Prism, Awakener of Sol | 50% | Win |
| R5 | Bravo, Star of the Show | 50% | Loss |
Legend
Win
Loss
Draw
Unknown Opponent
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Performance Metrics
Meta
% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.
Perf
Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.
Surp
Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.
Diff
Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.