Azalea, Ace in the Hole

Azalea, Ace in the Hole

5 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 4-4-0
100%
Meta
0.0
Perf
4.0
Surp
2.6
Diff
Florian, Rotwood Harbinger
R1
R1 LL
Round 1: Loss vs Pauli Viimaranta (Florian, Rotwood Harbinger) - Expected: Not enough data (1 matches)
Lexi, Livewire
R2
R2 LL
Round 2: Win vs Tomas Liutvinas (Lexi, Livewire) - Expected: Not enough data (1 matches)
Chane, Bound by Shadow
R3
R3 LL
Round 3: Loss vs Kyle James (Chane, Bound by Shadow) - Expected: Not enough data (4 matches)
Marlynn, Treasure Hunter
R4
R4 LL
Round 4: Loss vs Justin Fan (Marlynn, Treasure Hunter) - Expected: Not enough data (5 matches)
Viserai, Rune Blood
R5
R5 LL
Round 5: Win vs João Pereira (Viserai, Rune Blood) - Expected: Not enough data (5 matches)
Iyslander, Stormbind
R6
R6 LL
Round 6: Win vs Colby Homan (Iyslander, Stormbind) - Expected: Not enough data (2 matches)
Viserai, Rune Blood
R7
R7 LL
Round 7: Loss vs CODY READY (Viserai, Rune Blood) - Expected: Not enough data (5 matches)
Dromai, Ash Artist
R8
R8 LL
Round 8: Win vs Emily Lampert (Dromai, Ash Artist) - Expected: Not enough data (4 matches)
dropped 4-3-0
100%
Meta
+0.5
Perf
3.5
Surp
1.9
Diff
Dromai, Ash Artist
R1
R1 LL
Round 1: Win vs Victoria Lakey (Dromai, Ash Artist) - Expected: Not enough data (4 matches)
Bravo, Star of the Show
R2
R2 LL
Round 2: Loss vs Blaine Pascu (Bravo, Star of the Show) - Expected: Not enough data (3 matches)
Marlynn, Treasure Hunter
R3
R3 LL
Round 3: Win vs Daniel Edwards (Marlynn, Treasure Hunter) - Expected: Not enough data (5 matches)
Viserai, Rune Blood
R4
R4 LL
Round 4: Win vs John Paul Kilcrease (Viserai, Rune Blood) - Expected: Not enough data (5 matches)
Teklovossen, Esteemed Magnate
R5
R5 LL
Round 5: Win vs Cooper Templeton (Teklovossen, Esteemed Magnate) - Expected: Not enough data (1 matches)
Dromai, Ash Artist
R6
R6 LL
Round 6: Loss vs Christopher Iaali (Dromai, Ash Artist) - Expected: Not enough data (4 matches)
Chane, Bound by Shadow
R7
R7 LL
Round 7: Loss vs Ilias Karamanis (Chane, Bound by Shadow) - Expected: Not enough data (4 matches)
dropped 1-3-0
100%
Meta
-1.0
Perf
2.0
Surp
0.8
Diff
Marlynn, Treasure Hunter
R1
R1 LL
Round 1: Loss vs Jeffrey Rybak (Marlynn, Treasure Hunter) - Expected: Not enough data (5 matches)
Marlynn, Treasure Hunter
R2
R2 LL
Round 2: Loss vs Phillip Pelley (Marlynn, Treasure Hunter) - Expected: Not enough data (5 matches)
Marlynn, Treasure Hunter
R3
R3 LL
Round 3: Win vs Christopher Van Meter (Marlynn, Treasure Hunter) - Expected: Not enough data (5 matches)
Oldhim, Grandfather of Eternity
R4
R4 LL
Round 4: Loss vs Jesse Hudak (Oldhim, Grandfather of Eternity) - Expected: Not enough data (1 matches)
dropped 0-4-0
100%
Meta
-2.0
Perf
2.0
Surp
0.0
Diff
Chane, Bound by Shadow
R1
R1 LL
Round 1: Loss vs Raheel Khalid (Chane, Bound by Shadow) - Expected: Not enough data (4 matches)
Viserai, Rune Blood
R2
R2 LL
Round 2: Loss vs CODY READY (Viserai, Rune Blood) - Expected: Not enough data (5 matches)
Bravo, Star of the Show
R3
R3 LL
Round 3: Loss vs Andrew Murray (Bravo, Star of the Show) - Expected: Not enough data (3 matches)
Iyslander, Stormbind
R4
R4 LL
Round 4: Loss vs Colby Homan (Iyslander, Stormbind) - Expected: Not enough data (2 matches)
dropped 1-1-0
100%
Meta
0.0
Perf
1.0
Surp
1.0
Diff
Bravo, Star of the Show
R1
R1 LL
Round 1: Loss vs William Nuckolls (Bravo, Star of the Show) - Expected: Not enough data (3 matches)
Chane, Bound by Shadow
R2
R2 LL
Round 2: Win vs jacob zdepski (Chane, Bound by Shadow) - Expected: Not enough data (4 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.