Prism, Sculptor of Arc Light

Prism, Sculptor of Arc Light

1 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

27th 4-3-0
86%
Meta
+0.3
Perf
3.5
Surp
2.1
Diff
R1
R1 LL
Round 1: Win vs Albert Schütt ()
Briar, Warden of Thorns
R2
R2 LL
Round 2: Win vs Laurin Niehues (Briar, Warden of Thorns) - Expected: Not enough data (1 matches)
R3
R3 LL
Round 3: Loss vs Didier Deurloo ()
R4
R4 LL
Round 4: Loss vs Sergiu Morar ()
Dash I/O
!
60:40
R5 LL
Round 5: Loss vs Ilias Karamanis (Dash I/O) - Expected: 60:40, favorite upset
Viserai, Rune Blood
45:55
R6 LL
Round 6: Win vs Markus Braumann (Viserai, Rune Blood) - Expected: 47:53
Dash I/O
60:40
R7 LL
Round 7: Win vs Julius Otte (Dash I/O) - Expected: 60:40

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.