Dash, Database

Dash, Database

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

3rd 5-3-0
100%
Meta
+0.8
Perf
3.8
Surp
2.1
Diff
Aurora
R1
R1 Blitz
Round 1: Win vs Stevie Van Overtveldt (Aurora) - Expected: Not enough data (9 matches)
Dromai
R2
R2 Blitz
Round 2: Win vs Joris Borkelmans (Dromai) - Expected: Not enough data (2 matches)
Aurora
R3
R3 Blitz
Round 3: Loss vs Brent Van de Staey (Aurora) - Expected: Not enough data (9 matches)
Bravo
R4
R4 Blitz
Round 4: Win vs Laura Van der Stichelen (Bravo) - Expected: Not enough data (1 matches)
Aurora
R5
R5 Blitz
Round 5: Loss vs Kenny Van Rompaey (Aurora) - Expected: Not enough data (9 matches)
Kayo
50:50
R6 Blitz
Round 6: Win vs Jonathan Van den Wyngaerde (Kayo) - Expected: 50:50
Arakni, Solitary Confinement
70:30
R7 Blitz
Round 7: Win vs Sébastien Spilliaert (Arakni, Solitary Confinement) - Expected: 70:30
Kayo
50:50
R8 Blitz
Round 8: Loss vs Matthias Verbeeck (Kayo) - Expected: 50:50
19th 3-3-0
100%
Meta
-0.4
Perf
3.0
Surp
1.9
Diff
Arakni, Solitary Confinement
!!
70:30
R1 Blitz
Round 1: Loss vs Patrick Mishima (Arakni, Solitary Confinement) - Expected: 70:30, favorite upset
Vynnset
R2
R2 Blitz
Round 2: Loss vs Quentin fallais (Vynnset) - Expected: Not enough data (7 matches)
Scurv, Stowaway
R3
R3 Blitz
Round 3: Win vs Toon Borremans (Scurv, Stowaway) - Expected: Not enough data (1 matches)
Riptide
R4
R4 Blitz
Round 4: Loss vs Gilles De Vylder (Riptide) - Expected: Not enough data (4 matches)
Verdance
70:30
R5 Blitz
Round 5: Win vs Nefra Greywulf (Verdance) - Expected: 70:30
Kayo
50:50
R6 Blitz
Round 6: Win vs Matthias Keisse (Kayo) - Expected: 50:50

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.