Victor Goldmane, High and Mighty

Victor Goldmane, High and Mighty

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

3rd 4-1-0
80%
Meta
+1.1
Perf
2.6
Surp
2.7
Diff
Vynnset, Iron Maiden
70:30
R1 CC
Round 1: Win vs Kristian Čurla (Vynnset, Iron Maiden) - Expected: 68:32
Arakni, 5L!p3d 7hRu 7h3 cR4X
50:50
R2 CC
Round 2: Win vs Sven Pavlek (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 51:49
Fang, Dracai of Blades
50:50
R3 CC
Round 3: Win vs Igor Đekić (Fang, Dracai of Blades) - Expected: 50:50
Oscilio, Constella Intelligence
45:55
R7 CC
Round 7: Win vs Mark Rajkovic (Oscilio, Constella Intelligence) - Expected: 46:54
Dash I/O
!!
75:25
R8 CC
Round 8: Loss vs Kristof Andrić (Dash I/O) - Expected: 76:24, favorite upset
dropped 0-3-0
67%
Meta
-1.5
Perf
1.5
Surp
0.0
Diff
Oscilio, Constella Intelligence
45:55
R1 CC
Round 1: Loss vs Dario Vegh (Oscilio, Constella Intelligence) - Expected: 46:54
Rhinar, Reckless Rampage
50:50
R2 CC
Round 2: Loss vs Maniša Njegomir (Rhinar, Reckless Rampage) - Expected: 49:51
Florian, Rotwood Harbinger
60:40
R3 CC
Round 3: Loss vs Goran Lovric (Florian, Rotwood Harbinger) - Expected: 59:41

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.