Oscilio, Constella Intelligence

Oscilio, Constella Intelligence

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

5th 2-2-0
50%
Meta
+0.0
Perf
2.3
Surp
1.3
Diff
Arakni, 5L!p3d 7hRu 7h3 cR4X
40:60
R1 CC
Round 1: Win vs Gabriel Kovačević (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 41:59
Fang, Dracai of Blades
!
65:35
R2 CC
Round 2: Loss vs Igor Đekić (Fang, Dracai of Blades) - Expected: 64:36, favorite upset
Arakni, 5L!p3d 7hRu 7h3 cR4X
40:60
R3 CC
Round 3: Win vs Sven Pavlek (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 41:59
Victor Goldmane, High and Mighty
50:50
R7 CC
Round 7: Loss vs Luka Kramaric (Victor Goldmane, High and Mighty) - Expected: 52:48
dropped 1-2-0
33%
Meta
-0.3
Perf
1.2
Surp
0.3
Diff
Victor Goldmane, High and Mighty
50:50
R1 CC
Round 1: Win vs Sven Slivar (Victor Goldmane, High and Mighty) - Expected: 52:48
Prism, Awakener of Sol
45:55
R2 CC
Round 2: Loss vs Nikola Kramarić (Prism, Awakener of Sol) - Expected: 47:53
Azalea, Ace in the Hole
30:70
R3 CC
Round 3: Loss vs Filip Grozdanovic (Azalea, Ace in the Hole) - Expected: 29:71

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.