Puffin

Puffin

3 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 4-2-0
100%
Meta
+1.0
Perf
3.0
Surp
2.7
Diff
Gravy Bones
50:50
R1 Draft
Round 1: Win vs René Schep (Gravy Bones) - Expected: 48:52
Puffin
50:50
R2 Draft
Round 2: Loss vs Sebastiaan Knetsch (Puffin) - Expected: 50:50 (mirror match)
R3
R3 Draft
Round 3: Loss vs Robert Crone (Unknown)
Puffin
50:50
R4 Draft
Round 4: Win vs Jimmy Nguyen (Puffin) - Expected: 50:50 (mirror match)
Gravy Bones
50:50
R5 Draft
Round 5: Win vs Rob van der Burgh (Gravy Bones) - Expected: 48:52
R6
R6 Draft
Round 6: Win vs Tom Kruijsen (Unknown)
dropped 1-5-0
83%
Meta
-1.8
Perf
2.8
Surp
0.8
Diff
Marlynn
35:65
R1 Draft
Round 1: Loss vs Paul van Gijssel (Marlynn) - Expected: 36:64
Gravy Bones
50:50
R2 Draft
Round 2: Loss vs Merijn Poorthuis (Gravy Bones) - Expected: 48:52
R3
R3 Draft
Round 3: Loss vs Mark Henderson (Unknown)
Puffin
50:50
R4 Draft
Round 4: Loss vs Kaloyan Nikov (Puffin) - Expected: 50:50 (mirror match)
R5
R5 Draft
Round 5: Win vs None (Unknown)
Gravy Bones
50:50
R6 Draft
Round 6: Loss vs Rob van der Burgh (Gravy Bones) - Expected: 48:52
dropped 2-2-0
100%
Meta
+0.0
Perf
2.0
Surp
0.8
Diff
R1
R1 Draft
Round 1: Win vs None (Unknown)
Puffin
50:50
R2 Draft
Round 2: Win vs Kaloyan Nikov (Puffin) - Expected: 50:50 (mirror match)
Gravy Bones
50:50
R3 Draft
Round 3: Loss vs Richard Kruithof (Gravy Bones) - Expected: 48:52
Gravy Bones
50:50
R4 Draft
Round 4: Loss vs Merijn Poorthuis (Gravy Bones) - Expected: 48:52

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.