Vynnset, Iron Maiden

Vynnset, Iron Maiden

3 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

21st 2-4-0
33%
Meta
-0.5
Perf
2.6
Surp
1.7
Diff
Victor Goldmane, High and Mighty
30:70
R1 CC
Round 1: Loss vs Kiran Ganesan (Victor Goldmane, High and Mighty) - Expected: 32:68
Oscilio, Constella Intelligence
45:55
R2 CC
Round 2: Loss vs Joses Jolio (Oscilio, Constella Intelligence) - Expected: 47:53
Vynnset, Iron Maiden
50:50
R3 CC
Round 3: Win vs Kyle Pasion Ganesan (Vynnset, Iron Maiden) - Expected: 50:50 (mirror match)
Jarl Vetreiði
30:70
R4 CC
Round 4: Loss vs Nasiruddin Nordin (Jarl Vetreiði) - Expected: 30:70
R5
R5 CC
Round 5: Loss vs Josiah Cheah (Unknown)
Puffin, Hightail
45:55
R6 CC
Round 6: Win vs Elden Kang (Puffin, Hightail) - Expected: 44:56
dropped 1-2-0
33%
Meta
-0.4
Perf
1.2
Surp
0.3
Diff
Cindra, Dracai of Retribution
60:40
R1 CC
Round 1: Win vs Andrew Ang (Cindra, Dracai of Retribution) - Expected: 58:42
Victor Goldmane, High and Mighty
30:70
R2 CC
Round 2: Loss vs Kiran Ganesan (Victor Goldmane, High and Mighty) - Expected: 32:68
Oscilio, Constella Intelligence
45:55
R3 CC
Round 3: Loss vs Joses Jolio (Oscilio, Constella Intelligence) - Expected: 47:53
dropped 0-3-0
100%
Meta
-1.8
Perf
1.8
Surp
0.0
Diff
Levia, Shadowborn Abomination
!
70:30
R1 CC
Round 1: Loss vs Louis Mook (Levia, Shadowborn Abomination) - Expected: 69:31, favorite upset
Cindra, Dracai of Retribution
60:40
R2 CC
Round 2: Loss vs Andrew Ang (Cindra, Dracai of Retribution) - Expected: 58:42
Vynnset, Iron Maiden
50:50
R3 CC
Round 3: Loss vs Haziq Ghazale (Vynnset, Iron Maiden) - Expected: 50:50 (mirror match)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.