Victor Goldmane

Victor Goldmane

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

3rd 5-3-0
100%
Meta
+1.0
Perf
4.0
Surp
2.2
Diff
Azalea
R1
R1 Blitz
Round 1: Win vs Florin-Cristian Loghin (Azalea) - Expected: Not enough data (1 matches)
R2
R2 Blitz
Round 2: Win vs Massimiliano Sacco (Unknown)
Prism
R3
R3 Blitz
Round 3: Win vs Fuad Omar (Prism) - Expected: Not enough data (1 matches)
Kayo
R4
R4 Blitz
Round 4: Loss vs Emlyn Ingram (Kayo) - Expected: Not enough data (4 matches)
Vynnset
R5
R5 Blitz
Round 5: Win vs Lorenzo Ralli (Vynnset) - Expected: Not enough data (2 matches)
Kayo
R6
R6 Blitz
Round 6: Loss vs Stefano Meoni (Kayo) - Expected: Not enough data (4 matches)
Kayo
R7
R7 Blitz
Round 7: Win vs Emlyn Ingram (Kayo) - Expected: Not enough data (4 matches)
Blaze, Firemind
R8
R8 Blitz
Round 8: Loss vs Erika Forslöf (Blaze, Firemind) - Expected: Not enough data (3 matches)
10th 4-2-0
100%
Meta
+1.0
Perf
3.0
Surp
2.2
Diff
R1
R1 Blitz
Round 1: Win vs Michael Manferdini (Unknown)
Kayo
R2
R2 Blitz
Round 2: Win vs Gergely Kovacs (Kayo) - Expected: Not enough data (4 matches)
Blaze, Firemind
R3
R3 Blitz
Round 3: Loss vs Antonio Kutter (Blaze, Firemind) - Expected: Not enough data (3 matches)
R4
R4 Blitz
Round 4: Win vs Rafał Liwerski (Unknown)
Blaze, Firemind
R5
R5 Blitz
Round 5: Loss vs Alexander Hempelmann (Blaze, Firemind) - Expected: Not enough data (3 matches)
Vynnset
R6
R6 Blitz
Round 6: Win vs Lorenzo Ralli (Vynnset) - Expected: Not enough data (2 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.