Ira, Scarlet Revenger

Ira, Scarlet Revenger

3 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

29th 4-2-0
83%
Meta
+0.9
Perf
2.9
Surp
3.9
Diff
Katsu, the Wanderer
55:45
R1 CC
Round 1: Loss vs Tawich Paparsamut (Katsu, the Wanderer) - Expected: 53:47
Kayo, Underhanded Cheat
R2
R2 CC
Round 2: Win vs SUMETHA Udomkosonkit (Kayo, Underhanded Cheat) - Expected: Not enough data (7 matches)
Riptide, Lurker of the Deep
R3
R3 CC
Round 3: Loss vs Piyarat Boonprasert (Riptide, Lurker of the Deep) - Expected: Not enough data (5 matches)
Jarl Vetreiði
70:30
R4 CC
Round 4: Win vs Santat Angsupan (Jarl Vetreiði) - Expected: 70:30
Cindra, Dracai of Retribution
!
40:60
R8 CC
Round 8: Win vs Kanokpatch Chansirichok (Cindra, Dracai of Retribution) - Expected: 39:61, underdog victory
Rhinar, Reckless Rampage
55:45
R9 CC
Round 9: Win vs Piyawat Nundee (Rhinar, Reckless Rampage) - Expected: 53:47
24th 3-3-0
50%
Meta
-0.3
Perf
1.9
Surp
1.3
Diff
Arakni, Huntsman
35:65
R1 CC
Round 1: Loss vs ANnansuo Junkeaw (Arakni, Huntsman) - Expected: 36:64
Zyggy Starlight
95:5
R2 CC
Round 2: Win vs Thanadol Supnitikul (Zyggy Starlight) - Expected: 93:7
Jarl Vetreiði
70:30
R3 CC
Round 3: Win vs Santat Angsupan (Jarl Vetreiði) - Expected: 70:30
Cindra, Dracai of Retribution
40:60
R4 CC
Round 4: Loss vs Louie Poblete (Cindra, Dracai of Retribution) - Expected: 39:61
Fai, Rising Rebellion
60:40
R8 CC
Round 8: Win vs Witthawat Phanthanitlert (Fai, Rising Rebellion) - Expected: 59:41
Arakni, Huntsman
35:65
R9 CC
Round 9: Loss vs Teerawee Choatchuang (Arakni, Huntsman) - Expected: 36:64
dropped 0-1-0
100%
Meta
-0.5
Perf
0.5
Surp
0.0
Diff
Valda, Seismic Impact
55:45
R1 CC
Round 1: Loss vs Ekalux Ua-areemitr (Valda, Seismic Impact) - Expected: 53:47

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.